Tree of Savior Forum

[Renewed] ATTRIBUTE POINT SCORE

Title: ATTRIBUTE POINT SCORE
Server: Silute
Team Name: Del_Sand
Justification: ToS has a huge community that speaks Portuguese. Many colleagues are not fluent in English and the information available, including that provided by IMC, is in English. That’s why I decided to create a series of guides in Portuguese. Not only this guide, but others are available on the site for anyone who wants to (www.wanteds.com.br)

ATTRIBUTE POINT SCORE

Attribute Point Score é o sistema que define a quantidade de pontos de atributos* para entrar em conteúdos, e foi incluído por classe.

Acesse o F3: as skills que escolhe para usar, do lado direito você “aprende” mais sobre ela.
Dica: Skills que usa muito devem ser as primeiras a estar com 100%.

Obs: quem tá retornando, CUIDADO! Vai aparecer um monte de ponto de atributo, porque o personagem foi resetado(arts). Então, antes de sair usando como vida louca, recoloque as arts!

– Attribute Point Score é calculado em cima do total de Pontos de Atributos usado pelo personagem ao aprender determinado atributo.

– Attribute Point Score aparece como Achievement Rate no F1 logo abaixo do Gear Score, e o total de Attribute Point é diferente baseado nas classes avançadas.
Achievement Rate(%) = Learned Attribute Points / Total Attribute Points (changes per class tree) * 100%

– O cálculo do total de Pontos de Atributo para cada árvore de classe é o seguinte.
EX. Quando o avanço da classe é [Basic Class (Cleric) – Dealer (Inquisitor) – Dealer (Zealot) – Healer (Priest)],

Achievement Rate se torna 100% ao cumprir a quantidade necessária em 80.000 + 600.000 + 600.000 + 200.000 = 1.480.000.

Classe Total de Pontos de Atributo
Classe Básica

(Swordsman, Archer, Cleric, Scout, Wizard)|80,000|
|Dealer Class|600,000|
|Healer Class

(Priest,Dievdirbys,Oracle,Pardoner,Paladin,Kabbalist)|200,000|

– A quantidade necessária de Attribute Point pode atender a quantidade total necessária em uma classe específica.
EX. Classe Básica (Cleric) – Dealer (Inquisitor) – Dealer (Zealot) – Healer (Priest) = Pontos de Atributo necessários 1.480.000

Quando o personagem acima excede os Pontos de Atributo em 1.480.000 apenas na classe Dealer (Inquisidor), o Score de Attribute Pointo atinge 100%.
– Taxa de 100% de Attribute Achievement é exigida para entrar no Saint’s Sacellum (Auto Match).
– o Score de Attribute Point para conteúdos principais será ajustado posteriormente.

Fonte:

This is incorrect. For my main, I learned all attributes to 100 and ended up with an AR of 99.57%. While this is probably a bug, I had to learn a few Arts: Enhance attributes to raise it to 100%, noting on the way that some did give 0% and some did actually increase the rate.

Hi, this formula may be incorrect, but IMC reported it. Complicated. Today, information is increasingly scarce, there is not even an updated database (https://tos.neet.tv/ stopped in time).
My characters got 100%, but I put art without knowing about this system, I only noticed it later. I’ll check with my friends today and confirm you.

Hi, sorry for the delay in confirming the information, but putting attribute points on secondary character is difficult.
The formula is correct. My char cleric, pardoner, oracle and priest, without any arts, got 100%, as you can see in the image below.


Hope this helps!

Yeah, as it was 99.57% it’s probably just a “round down” bug sometimes. Plus sometimes you pick up a skill with an “enhance” attribute for a another specific attribute and you don’t level up that skill to 100 because you never use it, so you’re down a few .01%. Nothing a few points in art:enhance on your main skills can’t fix…