Equipment should be more resilient, WAY more.
But I honestly disagree with the idea of removing it altogether.
Not to say that it would impact the Squire class very deeply.
I don’t believe IMC will remove it from the game, way too many mechanics around it.
But like I said, I believe equipment needs to be way more resilient, and I will add on top of that some ideas.
Cloth should rip easily, less hits to take down durability than the other classes, if you are using cloth, you should be kiting, and it makes sense if you think about it, the whole idea of cloth ripping easily, but it should also be quite cheap to mend a broken piece of cloth.
Leather should be a step above, taking a lot longer to get damaged.
And plate should take the longest, but make it more expensive than the other ones, because repairing plate would be a lot harder than lets say, sewing up a cloth shirt or mending leather.