I think you might have misunderstood me. I did not say that it was, or is. The current continent still has a distinct style and the game should be careful to avoid losing future uniqueness by making too. The tos world clearly has a Italian/catholic culture and architecture combined with Lithuanian mythology. While the tombs clearly have Egyptian influence, particularly as everything is fond of pictoral depictions.
We’ve gone very heavily Eastern already with a lot of cosmetic costumes and it’s clearly eating away at the aesthetic of the game. I can let the TP costumes slide though as they’re not-canon. But it is fairly important for the things that actually do exist within the game.
Like I said above, if we get a new continent, or even a new city with deeply different architecture, my objection to a deeply different aesthetic for a class will disappear as it will clearly be from a far away location to what we have typically played through and understood as part of the existing world.