Can someone confirm how the reflect shield attribute works? I’ve heard some people say it adds damage to what is reflected back, and I’ve also heard that it adds to the number of negations.
It adds +1 reflect damage every level. Not very useful, honestly.
This reflect shield is like safety zone, but reflects a small dmg??
Monsters can’t interrupt channeling skills like sleep, right?
It’s nothing like Safety Zone.
The skill just reduces the damage you take by a small amount (don’t ask me exactly how much or the formula or anything…I just know that the damage that is reduced is different from the reflected damage) and reflects a fixed amount of damage, for a certain number of times.
The damage dealt by Reflect Shield is the maximum amount of damage it can mitigate. So the attribute increases both.
SPR also increases Reflect Shield strenght by 1 for every point you have.
Still, quite underwhelming, since dodging and blocking take away your shield “charges”…
