Tree of Savior Forum

Red Gem vs Green Gem vs Yellow Gem

Hey guys, i just wanted to hear opinions on this, since the buff to the gems, Red and Yellow are now much much better and Green now seems a bit underwhelming in comparison.

So, are Greens still worth it? wich do you think is overall more efficient?

EDIT: i forgot to say, im talking about the gems on a weapon

For what class? It also depends on how lazy you are. I still have only green gems on my sr because they work the exact same way as before the update and I liked it

Builds with crĂ­tical rate enhace buff, low base damage and bonus % of damage ( like 80% of archer clase) yellow gems

Builds with high base damage, low o none crĂ­tical rate Buff> green gem

Green gem’s argument is obvious. Approaching a comfortable critical threshold is personal feel, and as you approach the highest levels, it becomes tougher to reach the theoretical crit cap for the highest level monsters’ critical resistances.

Red gem is for those who won’t crit as often. It’ll help push past physical defense (with ease, as monsters don’t have high physical resist to begin with). It’s also universal, applies to both physical and magical, applies to both primary and secondary damages, and is multiplied by critical hits. It’s almost always safe to choose red.

Yellow is for those who crit often. The nice thing about critical hits are the damage is added after defenses are factored, so you’ll always receive the full amount in damage formulas. The amounts of course are still augmented by your typical modifiers with the exception of T0 modifiers like Split Shot (as in, critical damage is nigh useless for builds centered around these skills).

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This is true for those who don’t go full/high dex and archer2 or hoplite or druid2. If you drop enough str, you will get to the cap with those builds easily.without them it only takes a few crit rate gears

Red Gems on main weapon is for those classes who can buff their physical attack like Doppel Deeds of Valor or those who use Glass Mole cards. Yellow Gems if your class can’t buff your physical attack.

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I tought red gems are bad on doppel.
Because its only max dmg and well doppel are full dex these days

I see, say, on a Hoplite c2 with Finestra lvl 10, Red or Yellow are the way to go right? thanks for the info guys ;D

Wasn’t there something about DoV only taking Min. Atk into the calculation?

And the only other class that boosts the attack stats through a percentage that I could think of is Druid, which is proven to only use Min. Atk

burst or Dot red gem , multi hit is yellow gem

Critrate>50% Take Yellow gem.

Red gems only give Max atk minimum dmg wont change so if you calculate it the dps will only get 50% higher from the value of the red gems.
Its like a gamble.
Yellow gems come after deffense and inc the min dmg too so Yellows are better!

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