Why are you sure? New players are unlikely to want a new server, as new players currently start on existing servers and appear to have no problems and no issues with playing on a server that actually has a functional economy and more than 0 players with which to get groups for content. You have no idea what anyone wants, you aren’t a new player yourself, so why do you act like the authority on what new people want?
Almost all new players come from referrals from their friends. Their friends are existing veteran (or moderately new) players and would have no reason to get re-established on a new server.
People who want a fresh start only do so because there was something inherently risky about staying on their existing account. Nothing about the leveling game will change enough to justify a new server for the extremely small handful of people who aren’t simply content with rolling a new alt to experience “new” (not really) content.
No, because that is objectively not the case.
Then play on Fedimian, because that’s the closest analog to a “new server” you will get.
You’re missing the point. The point isn’t that we think it would “split” the playerbase and people would join a new server, the point is that even if a new server is successful briefly, there would be a ton of development resources needed to eventually merge the new, dead server with other servers, when people could have just started on an existing server in the first place. This would be a bad experience for anyone who joins a new server without even knowing it’s new–most actual new players would suffer the most and probably feel stiffed, and that’s also taking away other resources from existing servers. Not just players, but GMs who would need to monitor such servers, financial/server resources, etc.