Tree of Savior Forum

Re:Build (just asking for multiple resets/character)

Saw the new Scout Class base, but we only had one shot to build whatever combination of subclasses (hidden class not included) we wanted to test.
There are way too many options to see and discover at least a couple of them would require at least 10 resets, to get back all our distributed attribute points, skillpoints and cards, so we can combine them differently next time around.
I’m here to ask only for an event that allows us to reset our base character classes multiple times during the event period, like once a day/character for a week or so, so the will of experimentation would be less punished then right now.
A TP Store item that would allow us to change our base classes, would allso be a good option.

Thank you!
The Re:Build was a great patch, a healthy patch, the game were desperate for one like this.
A couple of bugs here and there, really high SP consumption on certain skills, like the Dragoons’ Helm, or the Falconers’ Pre-emptive strike, but i heared that you’ll lighten the overall SP consumption of skills.
The game gotten way more difficult, which is good and bad, but it definately encurages partyplay now. Mainly heared positive feedback about the monsters health, and damage they deal to players. We seem to like the way this went.