Tree of Savior Forum

Rapier's future damage?

The current strongest Rapier (that is not out yet) is Solmiki Rapier with 419 - 419 physical damage, isnt it still a bit small for end game and early r9 gameplay? with ridiculous transcending bonuses almost every other weapon will eventually out damage a rapier, and instead of Epee stance being an Edge for fencers it would eventually be a means to keep up to other classes’ damage? I’m not saying Fencers are weak, all I’m saying is with the tremendous spike with r8, the spike with r9 would be even more severe, im not asking to buff rapiers directly but rather to balance and scale them out a little bit.

One way is to maybe remake the Aggression attribute? instead of favoring a dagger over a shield, what if instead it favors no side weapon at all? in return, it instead provides decent bonuses like 20% missile and magic evasion or doubling rapier physical damage, or even more so make it so that you are ignoring 30% of the target’s critical resistance when you have no side weapon equipped?

If they give us a rapier with base 800 PD. This will be very apelative.
Today with a venier +5 you can hit 30k with 0 effort.

Venier now is the most strongest weapon among all others(excluding lolo and solm).

But I agree we need a 315 rapier because we are locked with an orange 170 weapon.

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The idea of giving Aggression a bonus for using no side weapon is kindof silly because you are rewarding a player for investing less in their character. Also, I don’t think Fencers need any kind of a buff. Game’s gear system has just become progressively more broken with transcendence and needs fixing.

With 22 Durability…

Solmiki rapier is fine. We just need better skill damage scaling on sept etoiles, lunge, and toucher. Flash and au fer are really shtty skills as well.