Tree of Savior Forum

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You will still need that strength for block pen. No str players say bye bye to ET in any sense.

All i can see now is you need minimal strength just enough to bypass block pen that’s it. Dex is defintely mroe worth investing for crit rate since gears don’t give more than 100 crit rate as raw stats

Unless well if you are a mage/cleric then i rest my case lol

Yw well the skill potion for me its fine… the stat one i dont have any so thats the problem here… that stronk dopple we got the videos lately said that 3:1 favoring dex its decent… so i might be up for that ratio.

It’s decent overall for sure gotta agree. We still can’t judge it on ET because retarded block pen :< cough cough.

Generally High Dex builds now are extremely efficient as all this items steroids your PD.

Going 3:1 should be enough even for ET, cant be sure due to the newer and higher ranks tough.

for swordies most likely they will have enough i think at at 2 : 1 on first 20 floors though. any thing above is currently unknown lol.

Swordies have extra block pen from strength so its a good time for us to invest into dex for the next 50 level if you have enough block pen and con.

8 ellaganos incoming

IF it’s about ET, you forgot that it is a ‘PARTY Dungeon’, and no one has ever done it alone. The only monster with high Blocks are Hogmas. and other 6th, 11th, and 16th floor.

My suggestion is that, why bother taking care of them? they are not your ‘forte’ anyway (assuming Dex build), you can always shine on the next floors, specially on the kill the 3rd floor (kill ghost to get buff, destroy the flag). or be that man who kills the boss once it spawns.

Don’t act like a hero like you can do anything, there are stuffs archers can’t deal with, there are also stuffs cleric can’t deal with. this is why i don’t understand people who brags about clearing ET, knowing it wasn’t them alone. but team effort. lulz

(for stuffs mages can’t do?? i doubt that, fuck mages man)

If you can do something about it but choose not to and leave it to others mean that is a really organised team that is build among trust and define roles.

If you are running pub for first 10 level clears.
You gotta do what you can. Or else are you gonna just do nothing on those high blocks level or practically dead weight? lol? Or just ditch the party because it’s a not acceptable meta party.

I would just run whatever that can net me most through out the period of my game instead of just focusing on only 1 route.

Unless you don’t intend to think about going random stray runs due to various issue Ok. I rest my case on this.

What if i told you, ET can be cleared with 3man char :sob: (only 1F ~ 5F)

and i was there only to spectate, lol

1 PD
1 linker necro
1 Elememe Warlock

even if it’s a pub run. you’d still pick viable circles according to your team. if you do something on that matter (which is block pen), you’re giving up a lot of Stat for STR.

just someone posted he has 500 block pen and hogmas still block less likely

The thing is you can’t find them every where. Unlike in KTOS every run meta so there is tons of linker.

IN random match making.
Unless you have plenty of time to choose your partners to run without hassle then i will agree on your points.

It sucks. I know. So we have to consider to do at least what we can :frowning: Time schedule matching is a pain been in group mmorpg… So yea.

Pretty sure with my high str archer (360) i have hogmas at my level 250 (blocking at like 15%, 2/10 of my hits). Where as i have peers on the sword department and myself who have that amount of strength (330 STR Total) on the same level… Yet i don’t see hogma blocking much about 1/10 hits.So i think there might be a relevant to that block pen. Question is how much will we need. More Interested in block pen calculation now =X…
This will enable every one to just hit that nice spot and dump purely in dex/con for the new 330 builds…

Uhhh… i never experienced random queueing in ET. does it have that option?? lol i didn’t even know…

But really, people are already learning, atleast on my server. shouts for ET runs are getting more often. i even saw some posts here for recruiting new members for ET run…

beware: they don’t give atleast sh*t on your gears, as long as you got attrib. it’s fine.

This is where people gets devastated, spent 20mil for bandit bow, 20% retreat attribute… WHAT HAVE YOU DONE???

Edit 1: i think Block pen for melee and Range are different, someone mentioned somewhere that shielded mobs who block have that attribute like QS (missile block???), that blocks range attack more often than melee. and i can prove that, 280 SR 500 Block pen i still got block 4~5/10.

Nope not for ET. For now.

At times we just grab who we have access to and just make a run for it.
So it’s best we can do whatever we can if we are expecting pub.
If they are aware of their roles well that did be good then.

Yes they are having their priorities wrong rip.

Yes Block pen are different for meele and range not sure if this is a hidden mechanics intended or not. Shield mobs block Missles attack more often than usual.

This is what i notice as well. Sure they block meele attacks as well, but the penetration for meele attack is way lower compare to Missles.

Which is why if any one can highlight how much is it require for meele you know what i mean :slight_smile:. So we can just throw that amount of str and leave the rest to dex + con (prolly not too much just enough con) all dex you go.

I guess it’s up to ourself to find out Insert popolion pukes

They’re fake multihits. The attribute that makes it look like your C2 skills are hitting dozens of times is all fake, it just increases damage by 100% and divides that damage into more lines that have no actual effect on gameplay. They don’t even add elemental bonus damage to every line, that’s divided as well. C2 skills are decently strong, sure - but compared to Dragoon skills they have way longer cooldowns, and Dragoon has Dethrone as well now.

Fencer actually does have a lot of multihits, the problem with Fencer is no multipliers unless you use a lot of weapon swapping with Spear Lunge or Crossguard. Dragoon has crazy debuffs, Doppel has Cleave + their new debuff skill which is alright but not as good as Spear Lunge + Slithering. However, in a party with a Dragoon, the Fencer will do more damage because they can benefit from the Draogon’s debuffs. Hell, a Doppel probably will too, since Slithering increases all melee damage. But I don’t think parties will run 2 Swordsmen even with how much stronger they are in R8, unless maybe tanks become necessary.[quote=“tampon, post:694, topic:322334”]
Hop-Corsairs: What are we supposed to do to our build now!?

IMC: Uhh here… now you can use your Finestra attribute and get +0.8 atk
[/quote]

Lmao. They solved it. Well played IMC.

For real though, I think a Corsair-only Pistol would help Corsair3 Rank 8 woes a lot.

so u have 5 miltihits and the atribute increase dmg by 100% spread in 10 hits? thats the same thing as 10 multihits o.O
elemental bonus is useless anyway xD

basically yes, that’s how multi hit works.

it’s just a fancy way of saying ‘im hitting more than you do’ but really, one - hard hitting skill overshadows fake multi-hit skills.

Edit 1:

fake multi-hit
Redel deals 5 Slash
1 slash = 8k
Redel deals 20k Damage + 100% Attrib (Overall)
total of 40k damage

True multi-hit
Redel deals 5 Slash
1 Slash = 8k
Redel deals 20k Damage + 100% Atrrib (PER SLASH, NOT OVERALL)
Redel deals 80k damage

correct me if im wrong

its not fake multihit, its a fcking 100% bonus on dmg, and u still have 100% attribute, u know how strong that is? u can also combo with the % increase skills
actually, the fake multihit thing allow u to kill multiple targets and that help if u want to solo any low lvl dung for money or grind anything

u are wrong lol,

redel does 5k/slash, so thats 25k in the end
now u go for 10 real multihits = 50k
or u go for 100% bonus overal = 50k
or u go for 100% in each slash, so that 5x 10k = 50k
its the same dude

o.O

i’ll get back after mirtis, i’m kind of busy atm since it spawns lol. and i’m always hunting alone (one man party, highjacking cubes)

will try to explain how multi hit and fake multi hit works.

you forget to count in elemental damages etc.

True Multi hit have elemental damages and crit rate counted every hit. That includes Crit damage.

Fake Multi hit if you don’t crit that it. your damage is rip.

Basically Assuming you crit all with 100% crit

fake multi hit, Crit damage 500 for e.g Elemental 200 damage

Redel does 5k per slash on crit
5 slash = 25k
100% Attribuite
50k + 500 for crit damage +200

Real Multi Hit

5 slashes,

Each Slashes that crit does add in crit damage and elemental damage.

so 5k X 5k X2 + 5 X 500 + 5 X 200

which gives you up to 50k + 2.5k + 1k which is 53.5k

If upgrading turning it into 10 slashes. Means True Multi hit will gain up to another 3.5k Extra damage as compare to your damage spread to 10 hits.

Which the difference will be between real and fake multi hit.

Fake multi hit --> 50700 dmg in 10 hits

True multi hit --> 57k in 10 hits.

i don’t use any elemental dmg, i don’t see why someone would go for it instead of physical dmg, really

Like i say you need to count in CRITICAL DAMGAE :slight_smile: which will be more than 1k when new weapon comes.

There is also flaws in the damage this is just a example.

Because the real calculation needed depends on REDEL’s Skill level power.

If Redel is 2k in base power.

Fake Multi Hit Skill : 1x + 2000 skill modifier + 300 total Physical Damage
2000 + 300 -> 2300 [Normal dmg] -> 3450 [Crit dmg] + additional crit damage stats/elemental
This total 3450 is spread to that 10 hits. so it will show 345 dmg per hit. On crit

If TRUE MULTI HIt

Redel will become

10x ( 2000 skill modifier + 300 total Physical Damage)
20000 + 3000 -> 23000 [Normal dmg] -> 34500 [Crit dmg] +
10 X additional crit damage stats/elemental

This will tell you that you are hitting 3450 PER HIT. if everything crits.

Considerign additional crit damage. is 0 and elemental is 0.