Tree of Savior Forum

"Rage of Souls" and "Adaptation to Circunstances"(story line) broken

Please fill in as much as you can :

Date and Time : 11/27

Game Control Mode (Keyboard/Joypad/Mouse) : Mouse

Where it happened (which map, which quest, which npc, etc) : Altar Way and Main Chamber: Sanctuary

Bug Description :
(letting us know what you were doing before, during, and after the bug happened will help us a lot)
Walking e killing monsters… nothing unusual .
Steps to reproduce the issue :
1)
2)
3)
4)

Screenshots / Video :
(attach screenshots or videos regarding the bug)

System

  • CPU :
  • RAM :
  • Graphics Card :
  • Mainboard :
  • Storage :
  • OS :
  • Internet Connection :
  • Country, Region :

Just did them yesterday and there were no maintenances/patches that could’ve broke them. Probably you are doing something wrong.

As for Altar Way, you can interact with altars in keyboard mode with “space” normally to complete set of quests.

Now that’s very helpful. How about you describe what the problem is.

In the quest “Adaptation to Circunstances”, when we get close to a statue, a cutsceene begins in which some monsters break it down. The objective is to kill six monsters and get the iten left where the statue was. However, seven monsters appear and, even if you kill all of them or just the six, or even none, when you click on the iten you don’t get it and the character gets stuck on place.

In the quest “Rage of Souls”, there is no clicking or keyboard actions attached to the altars. I’ve seen people doing the quest but, the only altar I was able to activate was the last one where there is a boss battle. I’ve tried to activate the other three but all of them presented the same problem.

you have to be on top of altar, if you have companion and he is near you game might choose to select him instead of quest objective. You should temporary disable companion (F9).

I’ve made this and i have no companion.

bump.
still don’t work with mouse. u must drop in “hole” in altar and use KB mode.

This post was flagged by the community and is temporarily hidden.