Tree of Savior Forum

Quick Question : KR rates

So, CBT2 is gonna use KCBT3 rates.
Is there someone who can tell me how much of a difference there is with first CBT ?

Pure curiosity.

Not sure the amount anymore, but its very very high compared to iCBT1.

It’s possible to get to 100 in a day, as opposed to how like 5 people got to around 100 in iCBT1 after ~24 hrs of play for everyday of the beta.

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Ok thanks a lot mate =)

Well that suck. I said to my bro it was super hard to level up xD and now you tell me we can get lvl 100 in a day so lvl 200 in what 4 days if xp raise proportionally ??? T_T

Hey there…
The rates are so high for a reason:

Dig deep into the game and find bugs that otherwise couldn’t be found because of the limited time span.

I thought it was for balance too, i mean you can’t test how the game feel if the exp rate is not normal, how will the developper know if the xprate is good before the game is launch if they put a crappy xp rate each beta ?

Eventually I’m sure they’ll have a beta phase to test out an exp rate that works.

As @Rezken mentionned, their goal here is not xp rates or balance, they want to check if translations are good (for the most part). I don’t like high rates at all, but i think it’s the best for what they try to do, testing as most text as possible :smile:

Lets just say you wont have to grind at Tenet Garden anymore :wink:

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3rd KR beta Without exp event are ok rate. Not too fast/too slow.
You level will pretty much match monster map level at the same speed while following quest around.
At least I can confirm it’ll more balance than our first beta test.

didn’t they already have low rate so now they test high which is good so i can test more builds during beta