I had origionally posted this as a bug because for the first time in forever I got queued with someone just over 30 levels higher than me. The new exp formula
B) Character level < monster level
- 5% EXP gain reduction per level if difference is 21 levels or more
- 25% (out of total 100%) EXP gain if difference is 35 levels or more
Is great for grinding. It means you have a lot more options.
However, with the changes to levels in queues… and how damage is calculated on higher mobs, I got no exp and died constantly to single hits of the monster.
Isn’t there some way to rework this?
i moved the thread over from bug report because I’m an idiot and thought it was some sort of bug, so some of the replies are a bit weird. sorry (yes, contrary to some people’s belief I do admit when I’m wrong lol)