After all my ranting during the pre-release 1 month game time about all the issues the game was having along with all their cash grabbing strategies with their ridiculous restrictions locked behind tokens among other things.
Its been 6 months and I’ve come back to look and see if the game is worth coming back to yet, so here are the questions:
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Is trading with other players without restriction a thing yet? (not locked behind tokens or limited without a token)
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Can you exchange items and silver with other characters on your account yet without a token?
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Is the market still restricted for non-token users?
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If the restrictions have not been lifted, are there still botters? Beause that was the point of these trading restrictions, botting, right? Not for cash grabbing (which bots would just buy tokens anyway)?
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Has the monster spawn rate increased, preferably to the point that it was in the closed beta last christmas? Finding monsters for quests was a near impossibility back in May and you spent more time running around to find mobs than actually killing mobs for exp. Makes it kinda hard to grind in a grind heavy game.
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Has itemization improved at all, or is it still Arde Dagger and nothing else? The game’s item system before was rather lackluster. A few items were too powerful for their level (and levels beyond) and were must have on almost every class and the other 98% of items were useless. Items like Gladiator Bands are incredibly overpowered for their level, and have no replacements even 200+ levels down the line.
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Are skills still pretty much flat damage and nothing more? Kinda silly when a skill can do 5000 damage, but your Weapon and Strength only really adds a little bit to your damage compared to the skill itself, to the point that you don’t need stats like strength at all.
The game is more about which skills can multihit rather than deal damage as multihit skills benefit the most from additional damage sources like Arde Dagger or stats like STR or INT. The game could really use some % based skills rather than these flat values.
- Do stats still poorly affect a character? Along with 6, people could just build things like all DEX or CON and still do well because skills high amounts of base damage and stats like STR or INT did not scale damage enough to to matter, since things like Weapon Attack or Magical Attack are just flat additive values. Has any of this been balanced?
I doubt the last two questions would really ever change, but still would be nice to see.
That’s all I can really think about at the moment. I’m sure there are other things like lag, bugs, disconnects, desyncing when partying, getting stuck in areas with no channels, etc.
My friends have all lost interest in this game due to the restrictions, and I had high hopes for this game prior to release, but the way IMC handled the game really makes me not want to support them. It killed my friends’ interests and mine still lingers in the hopes that things get better, but I haven’t played the game since the one month pre-release because of how poorly the game was heading due to how unfriendly it was to players and its “token” scam with the guise of “this will help deter bots” which wasn’t and could never be true.
Has IMC changed for the better or is the game still on this dark road?
