Tree of Savior Forum

Question about blessing and chaplain

Hello!

During the reset event I’m trying to make a chaplain > miko > inquisitor. I’ve been looking into the whole buff with chaplain and I was discussing with my friend. Isn’t the purpose of the class to boost your damage by the additional attacks and the blessing damage? I will explain my reasoning and if I’m not correct in it please give me some insight
I’ve been calculating and the numbers I got was with the attribute max level 50%
0 points in spirit = +633 damage from blessing
50 points in spirit = +788 damage from blessing
100 points in spirit = 909 damage from blessing

So in summary, every point is pretty much + 3 of damage in blessing. At first I thought it was better since now STR/INT gives +2 for every point and + 5 for every ten points invested, being a total of 25. But then I forgot you get +10% of STR/INT for each rank, which makes 80% at rank 8 now.
Then I remember I could use it for both magic and physical attack, making me more flexible, and SPR also gives you resistance to status ailment. But then I start to think if skills that have a percentage damage calculation, does blessing add at the end of the calculation or at the beginning to be included in the damage of the skill?

tl;dr: I’m making chaplain -> miko -> inqui, my friends told me to be full STR/INT and I think SPR is the best option. What do you think?

Full Spr is better in priest3/Chappain ,cuz blessing increase your damage more than Int does.

Moreover, Class isn’t give any of status bonus anymore so no more +10% per class.

PS: Blessing lv16 (with dm) with full spr at lv 317 give me 1.5k blessing damage.

I did not know that class was not giving 10% anymore, this will definitely come in hand. Thank you a lot!

SPR is better indeed. Adding to what TIDMAN said, Blessing will be proccing A LOT in this setup. Your non-auto attack damage sources mostly hit pretty quickly. Cure, Exorcism/Magnus Exorcismus, Hamaya, Breaking Wheel will constantly apply Blessing non-stop. Multihit skills only use 1 Blessing charge as well (when they are cast).

For example:

Slap whoever suggested str first., then slap @TIDMAN & @Entoma for giving worthless advice.


There is no single best stat for chaplain atm.
But depending on how you build your chaplain certain stats tend to be preferable.

(Mostly due to skill point restraints tbh, and what other sub classes you grab).

Spr:
Ideal if you plan to largely ignore aspergillum and focus on blessing/sacrament/last rites scaling. Best in groups with several auto-attacker builds and works well regardless of gear quality but isn’t the highest dmg option.
Since it isn’t tied to any dmg type it can freely choose just about any classes at the end and still do fine.

Dex:
Works nicely with aspergillum, since it gets the majority of its damage from the matk of your weapons. But it caps out relatively quickly around 100, which also depends on your latency.

Int:
Has the highest solo dmg and relies both on aspergillum and its spells, not the highest dmg in parties ofc but still brings the same defensive buffs. Better with int scaling classes like miko, pd2, druid1-3, cleric2 and bokor1-3.

Ofc you do want some Con to survive properly, not sure what the ideal point is yet though. 25 seems decent.

And you can opt in for some extra spr to help with sp/sp regen, but this is entirely optional as sp potions are quite potent atm.

Ignore str as it solely increases auto atk dmg. Spr/Int/Dex all outperform it.

Well we were discussing about STR because of inquisitor, since most of its damage comes from physical attacks.
But now that you mentioned, how does dex affect aspergillum?
And is there any dex calculation regarding attack speed out there yet? Apparently decrease a little bit of points in SPR to have a better attack speed might outperform the damage you’re sacrificing in it.

Probably shouldn’t slap him then…:cold_sweat:

Str is indeed good on inquisitor, though chaplain scales quite poorly with it.

I’m not aware of any dex formula’s yet, but since it also depends a lot on latency I’d recommend you to use the resets to test for yourself. Since the ideal value likely differ per person due to that.

Personally, I think I’m getting around an 25% atk speed from 50-75 dex, but beyond that I don’t notice an increase.

Wurmheart blessing applies to every hit of damage you have, right? And it also is applied after the defense calculation has been done, so you get a defined amount of damage.
Does blessing apply to each hit of breaking wheel and malleus? This is an important question because I would rather sacrifice god smash that is a single hit in exchange of breaking wheel and malleus to get massive damage.

Almost every hit, only OoB attacks and minions don’t benefit of your blessing though.

But for an inquisitor yes it should affect every hit of breaking wheel and malleus.
Malleus itself should also add dmg with its debuff.

God smash does have a 1537% skill factor though. 400 str gives an ideal 1000 patk. So that alone is 15370 dmg per god smash. (x3 overheat = 46110 dmg)

But an spr build can easily add +2.5k dmg per hit. (1.5k of blessing, 1k of sacrament + last rites) And it would only need to do 19 hits every 30s to outdmg god smash.

(Wheel always benefits more of spr due to its low factor, pears is also in favor of str but has a fair amount of hits itself.)

Just go spr imo, str simply has better spike dmg. But spr has good continuous dmg and works better in parties.

Basically what I have said and got slapped for it. Life is rough!

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