EDIT: Apparently everyone knows, no one does anything.
it has been reported several times since CBTs.
P.S. it ***** monsters to **** ***** you ** all ****, it is not limited to ****** ****** only.
Yeah, I said it does it all maps in the bug description 
And I’m sorry if this has been reported already, I couldn’t find anything searching the forums with “quest monster aggressive” keywords.
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Better delete this before its getting widely abused, now that you gave such a splendid how-to. The devs are fully aware of this exploit, but since its not really gamebreaking they’re procrastinating solving it.
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Be glad the botters arent aware of this yet ;p
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@nizidr pls ;p
it isnt like it is gamebreaking, censored anyway. Let you imagination fly…
Well atleast swordies now have a reason not to get c1 pelt 
there is a limit to amount of monsters that can be aggroed on one player on normal maps (5-6 iirc, twice that much in dungeons), swash buckling ignores that limit so it is still useful, even more so if you factor in swashbuckling’s radius.
