Iâve been seeing alot of pyro-thamaturges lately. Since swell right/left arm add to base attack like putting a gem into something it also gets percent modifiers. Swell left arm also has a attribute where if you attack a enemy effected by shrunken body you hit for 120% more damage. I can confirm this works because with this combo my elem was able to hit for a 122k meteor when meteor normally does around 20-30k tops. Swell left/right arm are also now buffed by int, I been told it can add a total of like 1500 base phys/matk, which also gets improved by percentage modifiers on skills. Its like having a extra weapon equipped. Try that build wiz-pyro3-thama3-enchanter. Enchant fire+lightning combo adds 2 more lines of damage for everyone that plus the thama buffs=your entire party is going to mow stuff down. The dmg buffs from Thamaturge also fixes pyroâs ânerfâ It more than fixes it. Especally if you pop a agny necklace on which buffs most pyro skills by an extra 50% on top. Not to mention with Thama your entire party is going to be hitting like trucks with skills, so its kinda a win-win imo.
Quarrel Shooter always WAS garbage, the only literally skill it has thats worth anything is running shot in circle3. The class offered nothing else of value. Caltrops canât hit things most of the time, Pavise is completly useless in most cases. I suppose Pavise+The thing that lets you destroy them for aoe dmg could work. I Call it garbage because you need to waste 3 circles in it, for one skill that doesnât even have 100% uptime. Itâd be better to go Scwarzer Reiter, since at least it can perma Limacon and it has other skills that are useful. I also heard that after the combat revamp Limacon got another buff down the road a bit making it even better, I am unsure if we have this buff yet, Iâve been told we donât got it yet by quite a few people, so expect alot of SRâs to pop up later, and manamana prices to skyrocket.