Tree of Savior Forum

Quality of Life changes to classes (discussion)

I want to make a discussion on some needed quality of life changes to some classes, especially the underused ones

From my experience:

Bokor

  • Hexing needs to be ground target, or allow it to go off when casted on allies. (Aka, hexing still goes to affect everything around the ally)

Pyromancer

  • Fireball needs an anti-knockback attribute
    Alternatively
  • Fireball is ground targeted from range

Swordsman

  • Remove cast times for Gungho, Concentrate, and Pain Barrier
  • Allow SHIFT + arrow key to sprint instead of double tapping
  • Block does not reduce durability

Fletcher

  • Bug? Remove skill delay after fletcher skills

Quarrel Shooter

  • Allow a different color to allied caltrops vs enemy caltrops

Priest

  • Increase duration of blessing (not hit count)
    Alternatively
  • Remove cast animation for blessing

Hunter

  • Allow an attribute to for coursing or retrieve to affect bosses
    (Either half the damage, or just the debuff)
  • Hunter skills target what enemy you’re focusing on, instead of whatever is in front of the pet.
  • Coursing ends when the target dies
  • An attribute to stop Growling when skill is used again

Cataphract/SR

  • Allow a button to mount and dismount (that can be put on hotkey)

Squire

  • Allow Repair Shop in dungeons
  • Add attribute to increase weight limit
  • Allow repair without making a shop for oneself

Diev

  • Attribute to stop statues from being knocked back (can be an owl statue attribute only)

Joke: Hoplite

  • Change the animation of Finestra because it looks ugly

And add an Attribute that prevents the pet from auto attacking.

I think that should be for all classes.

Sometimes I think my pet is trolling on purpose taking aggro right before I use my aoe.