Tree of Savior Forum

Q> WAR OF EMPERIUM? is it going to be in this game? Cant wait

i hope they don’t rush GvG or any Mass PVP content just to give what people wants and it turns out ■■■■ cause of the lack of creativity and thought about it, like right now mostly games this days try to push PVP content just cause people try to push what they want ,… Honestly i don’t mind the game not to have any Mass PvP or something for 1~2yrs, seeing the game i think ill enjoy PVM allot, and the story also catch me, on where the goddess and shits went, o.O whats the Final Boss here that’s terrorizing

@TL;DR - if you are finding a PVP Content ASAP in a new game, i suggest you are looking at the wrong game, cause ToS seems to focus on RPG

I think the problem with most PVP content is the “content”… Just look at Trashran in WoW… The devs went nuts with trying to pack “content” into PVP and basically just made the PVP sh!t in the process. In a WoE style environment sure tou need some structure. But the funnest PVP I’ve ever had is just in those rooms in RO. Literally no content just a map borrowed from already existing game assets and some ranking system that I dont think anyone ever paid attention to. Just a big room full of fun! Sometimes not so fun but still a million times better than some of the “content” being forced at players these days.

I say keep your content, just give me PVP.

i hated WoE… because of its PvP gears (when upgraded, it increases damage/defensive attributes to PvP advantages… it imbalances the game and those who are new to pvping just got 1 shoted =/) and guildies just camp warp entrance casting skills on it…

good thing ToS didn’t implement PK system in world maps … PK is just right out horribly annoying specially collecting crafting materials,quest items, or just AFK-ing … rude =V

im still a little woried about the arena thing… will they enable non-self buff (from priests,etc)? will they still inforce buff limits even though it can be increased by skill/scroll? will they change character stats to some fix stats just for arena and disregarding weapon/gear stats? @_@"

Kim Hakkyu has stated that mass PvP will be implemented in the future, but no further information about what kind of mass PvP system they will implement. But one thing I’m sure of, it won’t be a copy of WoE.

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that’ll be nice… WoE is gravity property too @_@"

hmm well, mass pvp… like 30 players royal rumble? or tower defensive(GvsG)? =3=" i wont participate in pvp anyways (except arena)… but i like to have a fair fight in pvps =3

Pretty sure he meant a WoE like system added to the game. Anyone with half a brain would know that they couldn’t use the name “War of Emperium” in this game. Think before posting, please.

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I personally prefer to be able to fully enjoying the exploring, PvE aspects of the game before having to worry about the competitive aspects like PvP and GvG so it’s totally fine for me if the developers want to implement these systems later. More time for devs to make these things better and balanced, less stress for players so they can focus on enjoying exploring, boobs watching and experimentation the game system.

Guess it will be better to play PvE and small PvP for a while and once everyone gets the hang of how PvP works then we get mass PvP. Otherwise, we might be getting people abusing the system and such.

There will probably be some form of GvG introduced, but it won’t be there from the start. It’ll probably be introduced by the 2.0 update, when guilds have been established and settled.

That tournament thing sounds pretty fun. I’m not sure if I really want something like WoE… you know, too much lag ._.

Im with Swear… If ToS wants to be successful like RO1 they should embrace the fact that WOE/PVP plays an important role… Yes and @sheepoop is correct. Atleast give the game for like 2 years before releasing the mass pvp gvg setup…
All you people who’s against PVP/GVG setup, go play COC or other android games hahaha HATERS gonna HATE…admit it, you have Slooooowww Hands that’s why you dont like PVP/GVG…done :stuck_out_tongue:

really? the most succesful MMORPG is

#WORLD OF WARCRAFT

and that is not a personal opinion. the statistics about the game shows it and even every game critic has every single mmo is being measured against it.

RO is simply what most otaku 1st mmo. And most of people here are just loyal to RO.

#BZZZZZZZZZZZZZT
The NAME “War of Emperium” is property of Gravity, the CONCEPT is nothing more than a GvG or RvR (Region v Region).

At that point, they very well COULD add it to the game, they just cant call it “War of Emperium”.

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BZZZTT it called

#Castle SIEGE

almost every mmo that has guild has the feature

You didn’t counter what I said…and now you’re contradicting yourself, or not actually reading what you type.

WoE is not special, only the name. OP simply used it’s name since the game is visually similar to RO.

Calm your tits, you sound like you’re angry people aren’t calling it Battlegrounds or Guildwar or whatever mainstream western MMO calls their GvG.

PS I wasn’t asking about it for this game NOR CONJECTURING ON WHAT IT WOULD BE CALLED so I KNOW you didn’t read what I typed, and you’re pissed off because someone keeps bringing up RO…

#TurnTheSaltOff

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Doesn’t matter what the name is. The only important thing is how the system is laid out. Preferably similar to before since you can’t really copyright a generic castle siege as Karja said rather bluntly.

haha because of this thread your beginning to distinguish who’s the legit/real gamer compared to those who’s just pretending to be one LOL :smile: :joy: :stuck_out_tongue:

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Calm down people. Those who don’t like GvG and such, simply dont participate. Take it or leave it.

Actually it depends on the market. Of course WoW is super popular on Western market partly because of Blizzard already had a long successful history in the market. WoW is a great game but even before anyone had a chance to play it, it was hyped as hell just for being based on the world of Warcraft. The source of its hype was there ever since 1994. When RO released, it had nothing like that. But when we take other markets into the context, the popularity of these games like WoW and RO will just become relative. For example, WoW isn’t really popular in Japan and many other Asian as well as generally non-western countries but RO blew these markets and dominated them and Japan is a big market with their own games. And for once RO was the revolution, the start of an era of Asian / Korea / anime-based MMOs to spread worldwide. Before RO, asian MMOs wasn’t really a thing outside of their own countries, MUD games were even more popular at the time in western countries than these “cheesy Asian MMOs” but then RO came and changed that. Also when you reading English gaming websites and commentaries, the more popular ones are mostly US based with the majority of readers coming from the US, they are a bit tad biased toward aged Western games and RO has never been known much there. So saying an MMO is the most successful one globally is of course biased, consider there are just too many aspects to be able to do so fairly.

Back to ToS, in many cases, people mentioning RO when giving feedback for ToS is not because they expect ToS to be another RO but they just want to use the game they have most knowledge about as well as easily be related for other people and the very developers, to use as an example, a reference to point out their mind. So in many case, it’s not that different compared to when someone giving feedback for ToS by referencing to WoW or any other game. Maybe hearing RO over and over again on ToS forum is annoying but I hope we don’t overreact it.

So as I understand, most of us here use WOE purely as a term for a kind of “Guild vs Guild” (*) that involved defending / invasion of “guild” bases, if you play other games with different terms, you might use them and no one shouldn’t judge you for that as long as you try to make it understandable for people who didn’t play the game you referencing to, which the OP clearly did by using the term “castle war” in his post which isn’t exclusive to RO.

(*) Guide or whatever other name they want to call it in the game like faction, it’s the context which is important.

And yes, to be honest, I believe if ToS will ever really be a sky high hit, one important part of its success will be thanks for the support from former RO fans. I know ToS has many references to GE, it is its own game and it is not a successor of RO but whatever it is, we can clearly see the big part of its hype right now is thanks for its “RO vibe”. And just per my reading on the Internet, the reputation of IMC seems be known for being the creator of RO a little bit more than their other games like GE.

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