Hallo Saviors,
I realized some stuff playing around with Pyromancer’s Firewall.
Lv1 Firewall - Number of Hits:3 - Number of Tiles:1
but it just hits 2 times.
Lv15 Firewall - Number of Hits:17 - Number of Tiles:8
but it just hits 9 times.
Video:
Am I missing something, or is the Firewall bugged?
edit: on second test with 4 tiles, it should be 4x17, but it is 4x9, since 1 wall hits only 9 times before vanishing.
Result:
The Number of hits works like an AOE Ratio, which means 1 tile starts with 17 stacks. A medium monster consumes 2 stacks per hit, while a large monster consumes 3 stacks per hit. The stack gets reduced until it is <= 0 to make the tile vanish (or the 15 sec uptime off the skill).
PS Fireball:
This Number of hits does not effect Fireball, Fireball hits always the amount off time it is in the description, even on multiple enemies.
