I suggest you to change the Fireball Mechanic from just like a fire trap into a Charging skill similar to " Freezing Sphere " for more details is below
- The skill has a casting time 3 sec ( can move during charging)
- Skill will hits targets by throwing a big fire ball to them and deals 1 hit damage (big hit) and also knock back the target (the damage increase by skill lvl)
- Has an attribute " When Fire Ball Hits target it has a 10% chance to create a small flame ground for 5 seconds (the chance increase 10% per lvl attribute , max lv 3-5)
- This skill has overheat 2 (can shoots 2 times before cool down)
Well, This would make the Pyromancer becomes a good burst damage dealer in PVE and better in PvPā¦
wish the imc or developer would read
Thanks.