Tree of Savior Forum

PvP Murm still viable?

I have this build in mint:
https://tos.neet.tv/skill-planner#11333aaac8.254555.3f4b697585.11213f778a516595.11244575.152535

Or
https://tos.neet.tv/skill-planner#1134aaa8cd.254555.153545.153545.11213f778a516595.152535.11244575

I want to use my 3x Painbarriercards 3x gm 3xnuale cards.

Can i avoid sw3 that way?
Or should i try this build:
https://tos.neet.tv/skill-planner#1134aaa8cc

Just play a few round tbl with my goon so far and want to make a better pvp char.

Gazing golem does not work against players, i recommend this one https://tos.neet.tv/skill-planner#1134aaa8cd.254555.153545.153545.11213f778a516595.152535.11244575 better. Murm2 for now is a waste rank, will be way better with shield train and sprint buff and you can change for that later since shinobs will gain reset rank when the buff arrives. Keep in mind that you need to invest really high in block pen/acc since murm doesnt have hit attributes and any block/dodge is a lot of dps missed… so almost 0 con invested.

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PvP Murm still viable?

Couldn’t say but in SEA top murms have reset to goon that was after playing murm in the first few days of R9. Speaking of which, hop, cata, goon changes should be next week based on the ‘coming soon’ clue.

Ok i think i just go peltc3/Rode C3/Murm/Shino and try to learn to play my lancer for pvp.
Dont want another spear user and PeltC3 was the reason i build this char ^^
Since i have a 1h spear on my goon/2h spear on lancer :<.

Right now, iTos Murm in PVP is very bad since other DPS classes have either skills that ignore block like Dragoon and Zealot, or high BP classes like Lancer.

My build is:
SW - PELT - HOP - ROD 3 - COR - MURM2. I use 3/3 Solmiki Plate and Cloth set + Pasiutes Necklace for that extra BP and patk. 3x Naktis, 3x GM, 3x Nuales and 3x Neatherbovine.

My spear is a Primus +17 still trans 6, not sure if to continue investing on it. Right now, I feel it’s pointless. We’ll see w the shield pdef turning into 30% patk or 100% patk w Synchro or Shooting Star change will help Murmillo in PVP, but so far its handicapped either in BP or Acc. I’m trying to reroll a Primus Greaves and have high BP and Acc, but its quite hard.

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synchro already use 100% of shield def as patk . so only shooting star will change

Does this stats have buff like finestra or guardian? or vanilla?

Just Finestra. 20charsssss

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Even with all those stats, and imagine having 60 accuracy more ±…, today I tried going into TBL once again w my Murm.
Anyone knows wtf i should do against a Zealot??? Coz thats damn OP, ignores block and its aoe. Even w full Solmiki Set. So he can heal himself, heal others, resurrect and cast revive and safety zone, and add Pally 3 or whatever. Ok, I can try Hook him long distance but then Im vulnerable to the other 2 players. It’s settled, its totally broken IMO. Without Support, ur done.
So what I did to have fun in TBL, is make a cheap Kabba 3, Full Support and Survive and help my allies win the match. Just a few Primus Cloth gears with CON, SPR and block, The good old Emengard Shield and Rhevisans. 75% effectivity.
Now I’m either waiting for a re-balance, i dont think its going to happen btw, or thinking into making him PVE and change all my Solmiki gear into leather and fck everything. Get a nice sword and keep my good spear for a hopeful future where Murm 3 is good at something.

Murmillo is in the same boat with mergen, having lackluster C2 skills. It seems murm damage got left befind, before I get 1HKO by murms but now I can survive few hits even against a high trans solmiki murmillo friend. Though, the secondary shield damage update could make a difference.

Zealot doesn’t ignore block but once the debuff procs it will continue ticking, it’s deadly paired with blindfaith.

PVP meta revolves around stacking block and evasion, so Murm is in a bad place. Goon3 can bypass block, so you can focus your stats in STR for the Dragon Fall kill shot.

If you want to pvp as a murm you have to spread your stats or pick one. I guess the best to pick would be DEX so you can stack block pen and evasion. Meanwhile your output will be lower than Goon3s with their full STR.