Anyone got some good ideas for what skills to get for the impending Inquisitor? From my experience of early Monk 3, this is what I’m thinking so far:
Double Punch level 15
No brainer, at least I think so
One Inch Punch level 10
Does some nice DoT and Silence
Energy Blast level ?
This really needed? Terrible damage and very long charge that’s interruptable, sort of okay AoE
Hand Knife level 1
A nice armor breaking debuff
Palm Strike level 1
Another nice little DoT debuff
God Flick level 1
Decent Strike Damage debuff
Iron Skin level ?
No idea, it looks like a big waste of time for PvE
Golden Bell Shield level ?
Might be okay for a party to get up close and personal with a boss without being hit, or to use when there is a big attack coming your way. But you can’t do anything when using it
Now looking at Inquisitor’s Breaking Wheel and how it can turn any and all physical attacks into an AoE, Double Punch looks like a very nice synergy.
I am unsure of how exactly the mechanics work on Breaking Wheel, whether debuffs are also applied, or if all hits are translated into Slash type attacks or stay are the original type.
Not really sure if there are any other synergies with Monk skills. Anyone got some good insight or some plausible theory crafting aimed around PvE?

