I am not sure if the Corean Dev team
will take this feedback serious.
But, I hope they’ll.
PVE is starting, from some level, to become
boring and tiring if you keep focus in just quests.
You want to take a break to rest or something…
But you can’t…
In another games, like Ragnarok, you’re stimulated
to go hunting. You have something to do when you’re
character is about level 70 to 80.
I think is such a waste, in ToS, to have such an amount of
Interesting Bosses just for you to kill it inside a ‘side quest’
and done… After this you’ll have to contact with that.
It would be very nice to fight again with those bosses
for better rewards or more although in a larger difficulty.
In the begining of the CBTKR 3, look like you guys
were about to do something like this but after a a short period
of time they put it off. The Idea of a world boss is good,
don’t get me wrong, but ins’t for all the players type, since you need
a good amount of players to kill it.
Don’t be affraid of copying good old systems of another games.
After all, nothing is created, everything is shared.
ToS don’t need to be and inovation in everything. Don’t let the
development team pride destroy the game. We just need an MMO with
a good admnistration. Didn’t you guys understand?
ToS is only making such a success 'cause is like a new home, for the Ragnarok
ex-Players and a new home for the currently tired ones.
I can say that I bring with my team a very good amount of players
to ToS and is sad that the game has such a problem about it’s bosses
and have to agree with other players complaining.
Thankfully, a ToS Player.



we not only chasing Exp, money also needed, special random gift that given per day after finishing daily quest, treasure dungeon(im not sure about this, maybe different game)

