So, if you try to knockback an enemy who’s moving, they look like they’re running in a completely different direction than where they fell. This apparently only client-sided and the enemy will see theirselves getting knocked back. I wasn’t sure to put this in Game Lag or Game Content, but this makes me mess up a ton in 1v1. Here’s a video: https://www.youtube.com/watch?v=_ClwrOfN4nA
I hope they fix this 
