Tree of Savior Forum

Problem - Why Are People in Such a Hurry?

Spare change? 100k after 3runs are like a week worth of pots in my case.
Each silver counts after all. Specially for freemium players.

Oh well i have only 3alts after my doppel reach 317 for prac is stop doing sia with him.
I struggle to get all my runs through before and well … i want to do other stuff ingame aswell lol

I mean, unless you plan to use your dungeon entries for something else, even full clearing lv 50 dungeon would net you 50k+ per run and can be done in under 6 min each run.

And in term of income, using your mission entries for Crystal Mine mission to hunt for those pract 1 ores would net you more. (portium alone is usually 200k+ and I usually get 2 a run)

Well can’t argue with that, and I have been on on lazy streak after a bundle of annoying ā€˜unnoted changes’ done in these past few patches.

i used to be one of those players, i remember when i was actively playing 3 characters, doing all their dailies takes about 4-5 hrs and i hated it, i was progressing really fast but at the same time makes me wanna quit the game

now i only playing 1 actively and the other 2 doing only saalus,i get to relax more and enjoy the other part of the game

now imagine players with 10+ characters

3 Likes

Totally agree with this. I think it’s a big flaw design push to players to make dailies day after day in a bunch of characters, i will be much much glad if i can play one character all day long. I think this can be done removing entry limits. Maybe one day i want money so i stay in the dun 140/170 as much as i want. Other day i need level, other day i want blessed shards and so on.

on the contrary, i think it is better to remove the limit completely so they will exhaust themselves because of their own insatiable greed

Always when i start a new alt i want to play ONLY the alt for a few days.
The dailys are realy anoying then.

But you HAVE to do this…

Thats the flaw of the game, where end game content is dry and exhaustive. (Transcendence, ET)

Players tend to create more characters, it is bad in long run. I already gave up few alts during reset, left them at rank 1 and wait for R9.

Then focus back on 2-3

1 Like

This is coming from someone who also have played from ToS release until now

It matches with everyone said…
As I am owning 4 chars, I tried not to miss my saalus run and dungeon rushes. Which I lately can ditch the latter but I must do the former

1 saalus run takes approx. about at least 5 - 10 minutes for canyon and royal. Convent and Lake can go <5 minutes
add that with token +1 and x4 chars which takes you about 1 hour in worst case.

Of course, I want to do dungeon runs, uphill runs, mission runs, ET, Levelling chars, do gimmicks. but I learned this is freaking unhealthy and eats my time after work. so I start toned everything down and put which priority

So yeah, did you get part answer of your question? those piles of…work
also, on my server, everyone is basically kirito(include me, yes) due to very low population. Random people just won’t do much good and eventually we toned down only open party with priorty friends>guilds>random people

Because their life is such a delay.

You will also find that they just silent all the way until your run ends. :joy:
Some people are actually willing to answer as long as you speak up. This way, the others can follow up and also start doing conversation.

The game doesn’t exactly have a community, its pretty cancerous so don’t expect ā€œniceā€ from anyone.

Not really, I see many nice people around the game, but of course not this forum

The problem with the game is the daily missions and putting stuff behind RNG locked Walls that are hard to reach (317 practo quest), like you lvl up characters all the way up to 317 to do this quest, is not an easy task, it could take you about 2 weeks (maybe 1 if you overpush yourself) to get to this point, you do this quest and then get this box that can yield you a Practonium, now it has a 24 hours cooldown after you opened it so 1 try per day and once you do get the Practonium, it vanishes forever.

Now there’s some items that need 2 Practoniums instead of 1, so you’ve your main, you got your Practonium and now you need another one, what do you do? you either waste 25m-30m on a Practonium or lvl up another char all the way to 317 in hopes that you can get it, also mind you that it could take you weeks, or even months depending on your luck to get that Practonium (I’ve a friend that has an alt at that lvl, it’s been 3 months and still no Practonium).

So people basically just lvl up characters to get them to 317 to do this quest so they can ā€œpossiblyā€ have higher chances to get a Practonium since they can open it ā€œmore than onceā€ a day, however, lvling multiple characters is exhausting, I did all the quests on my main and it was fun, decided to quest on an alt and it was agonizing because I already went through all that process so instead I’m just logging into my alts, doing the daily dungeon runs and stuff and then log off to my main to do other stuff.

Now imagine you’ve 10+ characters and you need to do dungeons for all of them, you probably want to do them as quick as possible because the more time you take the lower chances you’ve of getting a queue because people start to finish their runs, this is a major flaw because if for some reason you couldn’t get online earlier to do it you’re gonna have a bad time trying to queue up for duns with all your alts.

I’m personally against making multiple alts, I’m the kind of person that likes to focus on 1 char once I’ve set on one that I like, but in this game I just can’t, it would take me forever to progress with only 1 character, so I’m gonna use my other 3 char slots for 3 alts to lvl them up but that also benefits me for my main, a squire, a pardoner and a featherfoot for farming silver, I thought a lot about it and basically squire allows me to have my base camp, pardoner allows me to have high timer buffs (even higher with base camp) and ff allows me to farm silver for my main so it’s all good.

But I honestly hope in the future they get rid of the daily entries or they make it like a game I used to play a lot which was Aura Kingdom, it did have limited entries but they reseted every x amount of hours, like some dungeons would reset every hour, others every 8 hours and then there were the few that were daillies so every 24 hours, but what I liked is that I didn’t feel pressured that I MUST do all of my daillies because otherwise I’ll fall behind heavily, I could be like one day I wanna dedicate to fishing, the other day to archeology, today I want to farm gold, it was really up to the player what they wanted to do with their time while playing, meanwhile here you either do your daillies or you’re screwed.

I hope in the future this can change, but for now we can only hope…

3 Likes

I wouldn’t say it better, this is my current feel about the game. But one can dream…

I have 13 characters for now, and I play with most of them.
Often I’m in hurry because this is Tree of Queue.
With a populated server maybe you don’t need to be in hurry, but in Fedimian every second is precious for join another run, otherwise you have to wait a lot (sometimes I have to wait 1 hour or 2 to find people, yes, I have screenshots too).

But if a player wants to talk with me during dungeon, I prefer spend time to talk with him instead of rushing things.

In my experience, dungeon raids are ā€˜ā€˜programmed’’. Players are like robots, they will just kill everything and finish the mission. Even if you talk to them, they will just simply ignore you. If you really want to talk to players, try to enter TBL. :sweat_smile:

the point is not everyone is 300+ ? hahaha

If you want someone to talk to join a guild, have a working headset and talk to your guildmates on Discord while you play.

Random chat with strangers in game is normaly just as enjoyable as random chat with strangers in RL and something most people would avoid if possible.