Tree of Savior Forum

Problem and improvement about Alchemist Awakening skill

Sometime when open up a portal to item dungeon. It’ll get time out error and disconnect. The potential of item doesn’t go down but calcite will be used. If open up a portal again it’ll usually get a disconnect right away when try to enter.

Calcite always used once open a portal. But can we make portal stay open a bit longer? At least if alchemist got time out error or disconnect, he/she can get in back without need to waste more calcite to reopen a portal to item dungeon if at least 1 party member was still inside.

Also the awake stat on equipments are fix stat. Some equipment have very useless stat like the staff or rod that have str, accuracy or critical rate. Because magic attack will never miss or critical why would we need those kind of stat on it. Is it better to make awake stat random than fix?

The amount of waves has been change to lower than old patch but still boring while doing it. What if we made each wave to be a random thing to do more than just killing monster?

The awake stats are RNG, have u ever played path of exile? the same system of “useless” stats.

It’s a fix stat not random one. ex. All chapparition staff will have same +2 Crit Rate awake stat.
I’d be more gladly if they change it to random than current fix one that we have. Many equipment not worth at all to do awake because how bad awake stat it have.

Looks like u are right :disappointed_relieved:
So we want more RNG then haha.

Yeah, skull bow gives magic amplification and sniper bow gives aoe ratio. Weird :v