Tree of Savior Forum

Priest's Revive in TBL

Reviving more than once is plain stupid and kinda impossible to balance.

And btw, they could have increased the cooldown of revive to 3 minutes and nobody will be bitching.

You think you can talk for everyone? Guess what seems plain stupid.

HERE WE GO AGAIN BOI!!!
Just stop bitching and find another broken class to have fun <3

ahhh I got it now, envious boy. lol

“Impossible to balance” hum… I will try one last time, you don’t get invencible when revive is up, you lose HP as well. It has already a lot of nerfs inside TBL (this nerfs long before TBL). Just search for it and you stop bitching, please. There are stronger skill than revive just running loose through pvp. Read carefully before talk nonsense.

love =)

Seriously rerive / resurrection needs to quit TBL now, it’s too hard to kill someone with a good gear just to have to kill him 2 more times, before with 1 shot kills can be “okay”, but now it’s too much.

Adding a fixed cast to Ressurection regardless of level would improve TBL experience. The skill is one of the notable skills that Priest has and removing it would turn the class very unappealing, though in my opinion Ressurection should have risk/reward as reviving party members is extremely beneficial in a 3x3 match and there’s a very brief moment where you can counter it.

Revive on the other hand should have its duration decreased, to make it an utility tool that has to be used at the right time instead of being an oppressive one, like how Ausrine and R7X are/used to be.

Then revive only for the priest and resu for the rest of the party, you waste your cooldowns trying to kill someone with revive or trying to run away, less time in revive is not enough.

R7 is still stupid OP, you can’t oneshot people now but R7 can oneshot you like always, and don’t say me just remove it without weapon or things like that, I have play enough to know how to avoid it, but now the Kabba just save it for the right moment and use them when you hit him or his team mates, to me is worst now than before.

Having the kabbalist use thought when to activate their skills is worse than having it up all the time? Really?

2 Likes

Exactly my point when I say the skills should have a decreased duration.

With this it would add mindplay for both sides, one has to know how and when to use it while the other can attempt to bait the skill.

Before I just remove the R7 in the start of the match and have like 20 - 30 segs to attack, now I have to wait until they use R7 to attack, I know is less braindead know but is still too OP

As a Priest I can say that I’m OP with only one cast of Revive and I don’t need more than that but Diev 3 is more OP than me, he keeps recasting Ausrine during the fight and the duration of it is too big, revive only save you from a burst but Ausrine you can solo everyone without taking any damage.
When you see someone with revive you can easy attack him and kill him if you have enough CC, but when they have ausrine… you just run and pray for your life.

2 Likes

If you don’t know when to cast revive in PVP after a year of playing priest, then please do drop it, as nothing pisses me off more than seeing a priest cast revive off the jump only to have them drop dead 31 seconds later. If you want a braindead buff to cast at the start without thinking then yeah, diev and ausrine are for you, but I’m sure you’ll find something else to bitch about when it doesn’t automatically grant you the wins you think you’re gonna get out of it.

I’m gonna roll a forum oracle and suggest that your next thread on PVP balance in about 3-4 weeks time is how statues are worthless and whatever trash you tack at the end of a diev3 isn’t good enough for you.

That is because you were playing against brainless kabbalists who used r7x at the start of the match, lol. A 7 second duration is balanced, imo.

1 Like

That’s called reading the situation and using the skill properly - not just mindlessly putting the buff up and hoping enemies hit you hard like it was before. I’ve used this to counter hard-hitters like Cannons, but it doesn’t do sh*t against DOT builds or stupidly full-CON opponents. Smart opponents will just normal attack you, debuff you, CC you in place, or use a low damage skill.

I actually like this reduced duration. It makes you think twice about when to use the skill, like every other skill.

I think Revive’s limit is enough for now, at least it doesn’t get the same reduced duration treatment or Priests would need to play similar to Kabals - at the right time, near the allies.

At the end of the day, the real problem is the matchmaking system itself, bugs, TP pots, limitless upgrade, and the need for more balancing with other classes.

lol might as well just remove revive, resurrection and ausrine from tbl… then clerics dnt have to cry anymore.

Why only 1 revive? It’s annoying to play against. Having people come back to life again and again and again was too frustrating and boring to play against.

1 Like

Did I say that? You clearly have problems to understand things…

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