Few more questions:
Did anyone find Steady Aim to be worth it? From the description it looks like the dmg increase is pretty small (and the + dmg gets added after the skill damage right? Meaning if i use multishot after steady aim does the steady aim + 20 dmg just get added to the final multishot damage, or is the multishot dmg multiplier applied to ur phys attack + 20 from steady aim?) If it is the second then the attack speed decrease seems like a really big negative for not much dmg increase.
2nd: How do I estimate my evasion chance. So if a monster has 50 accuracy how much evasion (even an estimate, if the formula isnt available) do I need to dodge it say 90% or 100% of the time.
If I have 100 evasion and the monster has 50 accuracy: Does that mean i’ll evade 50% of attacks?