Tree of Savior Forum

Potential, combo mechanic, high burst, build at lv 100+?

or http://www.tosbase.com/tools/skill-simulator/build/e2gjz1nj60/

what i look forward on doing

Solo-able gameplay. ( if u can solo high levels, i imagine you’ll do great for party aswell )

if possible chain stuns,knockdown… any sort of combos and not just smashing your keys

Overall, have utilities to stun,knockdown/back, able to do some serious damage. ( aside from re-rollin to archers,wiz… we’ll get our buff soon! )

I would like to melt bosses, and dont have to rely on finding party on missions,quests mobs,quest bosses… and also be able to do some sweet combos into a big burst dmg…

Im asking you to ask me questions, it helps me decide for myself alot, more than opinions… state the pros and cons, or if you have a better build like hoplite class,etc…

update: watch some vids of each class… both are really amazing in terms of animations, and potential solo content. BUT, these vids were back from 2015 lol… and some 2016 are 4-5 months ago.

would really appreciate some pros and cons of these 2 builds, ty!

Gung Ho is a good buff that scales percentage wise unlike Concentrate which is a flat numbe

did i miss something? since when was this a percentage buff? would be happy if it were though

Gung Ho give you +atk. which will scale with % skills.

while concentrate give you +dmg do each attack you do per hit.
(can notice the 100 +conentrate 100+ while you dmg)

I woudn’t recommand your build Jaycez…
I have much experience with barbarian and overall with swordies
on level 260+
have 3 swordies on the 220+ right now for testing purpose aswell…

first i’ll start with "solo-able gameplay"
while chain of stun, knockdown, and those sort of combo in your mind will work.
it’s nowhere near effective for solo, and some lot of monsters in high level immune.
the game from 220+ become not soloable, no matter what build you will do.
even if you did manage to solo, you will get 500k per hour, while other get 12m/h easly.

now you want to melt bosses… that is possible… for swordsman only with SHINOBI.
the other choices won’t get near close and will be a joke compare to others.

now back to your build.

Pelt1 - perfect

Barb2 - NO. i don’t get people who take barb, and not going barb3.
this is a complete mistake, you will not be able to use frenzy + warcry.
which are the best barbarian skills. BARB3 or NOT AT ALL.
do more research about it.

Corsair 2 - sure it is good by itself, but not synergy with barb2.
jolly roger is decent, don’t hope too much from it.

Fencer 1 - you will be weaker then any fecner 2.
for solo purpose durability is too important or you’ll go every 10min to repair.
and Rapier are the worst for that.
Rapier = Low dmg, Low durability.

overall your build will be bad at any aspect inculd tanking. solo with this you can dream, won’t work.

how to fix your build then ?

Instead X2 barb, you will take X2 hoplite. = accses to spear(best weapon), accses to crit rate, and some nice good skills.

instead of fencer take SHINOBI. = melt boss, look cool, work great with previous choices. CAN BE TANK AND BOSS KILLER. which mean you’ll always have spot in a party.

SW>Pelt>HP2>Corsair2>SHINOBI. (this is the best describe what you want)

otherwise if you dislike spears, and want a combo / overall jack of all trade bruiser. that can hold alittle bit solo.
barb3 > doppel2
or barb3 > doppel > dragoon.

hope you best of luck.

Oh boys, my build. x’D I was kind of… in between wanting to post this publicly or not on the forums, may have a few kinks. I don’t believe it’s as bad as zfruch is leading on, but you can see my over all goal by reading the build its self. As I explained to you once, if you want pure DPS, my build isn’t for you. It’s a mixture of things, and thus far it works quite well for me.

If I ever implied soloable on my own build, I meant before level 200. I think I did in our chats, but after level 200+ everyone needs a party. It’s just more efficient.

well, you have to take in consider… that from the 200+
the fact everyone need a party doesn’t mean they need it becouse it’s fun or fast to level. or hard to play without it. sure all of these are true.

but the thing is… the game is EMPTY from 230+ there is 0 quest. 0 content.
empty maps with elite monsters, which not worth fighting becouse there are
"better grind spots"
where people form parties to grind up to 280…
NOTHING ELSE TO DO.

the game rightnow = Bossing + Grinding.

so while your theorycrafted build is nice and will work up to 200 where everybuild work…
there you will start feel you worked for nothing…
you wont boss as good … you won’t solo as good… and you won’t be as good or needed in a party…
and dream of Earth tower will not come true…

i wish it could be that easy to pick what you like and make it work, but this game as it is now… hopeless… specially if you are a swordsman.

talking out of the 900hours of swordie experience i have…

It’s not about being the best bossing build, obviously, but can you boss well, yes. I have never stated it’s soloable since 200+ content for the moment is not meant to be soloed. Could you grind alone on some maps? Sure, but at a slow pace, as it is with most classes. Party wise I bring a lot of utility, same with PvP, and some DPS. I think I’ll find parties just fine.

I don’t do cookie cutter.

Warcry on Barb 2 is more than enough. Getting Barb 3 is nothing more than an upgrade to it. Frenzy though, I agree that it is very viable on Barb 3 because you can toggle the attribute.

Really, Barb 3 is nothing more than an upgrade to your previous skill sets, if that’s what they want, go ahead, if not there are other choices, such as starting corsair early.

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Thanks for all the info… this made me feel a bit more decisive on what class i want to make…

is this any effective? s1>pelt1>barb2>corsair>dop2 or dragoon?

corsair - for hook, keel haul ( gap closers when i want to pvp )

jolly rogers, cuz its awsome.

barb 2 - for its awsome utility and damage potential

dopp - damage

dragoon - costume , aoe dmg.

What you guys think?

thx for the help! hope to see your build be on of the best to come!

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Keen Haul got nerfed or bugged currently, when you pull with keen hauling you’ll lose your disable. To hit enemies while hook, you hook at point blank range and burst them there.

The beauty of barb is that they have no restrictions at all in weapon usage, do whatever you want with it but remember some have better synergies such as Hoplite>Dragoon, so try not to take Dragoon if you want barb.

Better go with doppel, that corsair JR will bring you far in terms of getting rares, I got rich because of it and that’s only with Lv 5 JR. even better at 10-15.

Problem with that one circle of corsair is you lose out a bit of damage on your barb skills, but you get a useful cc with dust devil (they work on high level elite mobs, like the ones in maven) and group hook in return.

Thank you. <3

If you want Dragoon, this is one route I see a lot of them who like corsair going. Dragoon I don’t believe syncs well with Barb.

The consensus on Dopple seems to be split between Hoplite and Barb x3, on both.

This may be close to what you’re looking for, but you could substitute S2 with Pelt, and Barb3 with a circle of Corsair. Dragoon at Rank 7 is ultimately up to you, perhaps you could find someone who has went the Barb3 with Dragoon route.

so this is what im going as, till im like 240 ingame

can someone help me out with barbarian skill, what i should max out, leave 1 point. Ty!

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are you 100% sure you do not want hoplite instead of barb, because you could potentially do more dps with it, you just lose out on barb stuns and bursts

anyway this is what I suggest on barb

You can put a higher helm chopper if you need strike type damage.

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100% hop is boring fo rme.

Alright, just be sure you won’t have regrets later when you see hop variants doing more. anyway I put my suggested skill spread on barb on my prev post.

and since you’re taking barb anyway 5/5 concen and 2/5 pain barrier is better

difference of 5/5 and 2/5 pain barrier is only 3 seconds, nothing too significant. But it’s something you will want more if you are sword 2/3

I am a living proof to tell the tale that hoplite variants doing not even close to my damage. ;D

Barb damage isn’t consistent as hoplite, once your warcry is out you don’t expect to dish out as much, and stabbing is very effective for bossing as long as you know where to position+pain barrier.

also your screenshot doesn’t actually show anything about it.

I know barb very well, you can dish out 15k or more out of cleave combos, but what AFTER that? and what happens when your warcry is over? your dps drops and dov is left.

it doesn’t end there, you also lose out on aoe attack ratio bonus on finestra.

that’s true but,

Frenzy stack nicely and faster with deeds of valor
warcry and frenzy uptime is both enough to clean a full wave.

and untill you get to next wave you’ll have the skills again.

my screenshot show you that i have experience with my character…

in these levels of 250+… the stuns from barb help you live and damage way more then hoplite does.

i don’t care about what you lose from not taking hoplite since it help you with nothing but doing little bit more crit, and better at bossing…

the game as it is now = grinding + bossing…

my build is better at grinding, while hoplite would be better at bossing.

there no need to argue here. it’s CLEAR that deed of valor will multiply my buffs
and your deed of valor won’t multiply your FINESTRA, or aoe ratio which is less important in my eye…

i’m not trying to prove any point, or boast about damage.

i’m saying there is nothing wrong with going this path, and actually it synergy very well.

Stun entire wave > Charge Dragoontooth > profit. (small example)

and if you wonder, I also have pelt1>hop3>doppel which at level around 200 now… so i can clearly tell apart the difference…
if you wonder why i have it, I actually thought i made mistake at first. and rerolled to hoplite… soon to find it’s defensive based class and won’t do near as good as damage as my barb.

Yes, that is the main difference, hoplite is more on damage consistency and barb is more on bursts. Which I’ve explained anyway. I use warcry a lot, and I know it sucks to have it on cooldown, again, not as consistent as hoplite, it’s more of a burst PATK.

Barbs will definitely be able to compete with damage uptime consistency if you do get ktos buffs.