Tree of Savior Forum

Possible Bug during Sealed Soul quest in Mage's Tower

Please fill in as much as you can :

Date and Time :
Dec 8th 2015

Where it happened (which map, which quest, which npc, etc) :
Mage’s Tower 2nd Floor
Sealed Soul quest

Bug Description :
In this quest, your goal is to kill a golem boss. Quite a few bosses in the game summon minions or other monsters to fight for them. Usually they will not summon more monsters until you have killed all, or most, of the previous set. This boss, however, just kept summoning more monsters despite the fact that I was ignoring them and killing the boss. I didn’t actually let them accumulate really badly, but if you were to take a long time to kill this boss or something (provided the golem just keeps summoning more minions) the situation could get quite ridiculous and unmanageable.

Screenshots / Video :

http://imgur.com/7DRma2S
http://imgur.com/DZBspSY
Usually the bosses only summon like 4-6 mobs at a time, but as you can see, there are quite a few here… This was after it summoned like, the 4th wave or something like that (a few died from walking into my attacks on the boss)

I don’t know for sure if it’s a bug, but I thought I’d bring it up.

Thanks for the bug reporting. we will look into it with dev team.

Thanks.

This boss summons 3 or 4 times (4 or 5) minions pretty fast after each other. After that he should stop summoning them.
That’s the whole point of this boss. You should target the minions fast enough so you don’t get trapped inside of them.

Provoke/Linker would help here :smile: