Please fill in as much as you can :
Date and Time :
Dec 8th 2015
Where it happened (which map, which quest, which npc, etc) :
Mage’s Tower 2nd Floor
Sealed Soul quest
Bug Description :
In this quest, your goal is to kill a golem boss. Quite a few bosses in the game summon minions or other monsters to fight for them. Usually they will not summon more monsters until you have killed all, or most, of the previous set. This boss, however, just kept summoning more monsters despite the fact that I was ignoring them and killing the boss. I didn’t actually let them accumulate really badly, but if you were to take a long time to kill this boss or something (provided the golem just keeps summoning more minions) the situation could get quite ridiculous and unmanageable.
Screenshots / Video :
http://imgur.com/7DRma2S
http://imgur.com/DZBspSY
Usually the bosses only summon like 4-6 mobs at a time, but as you can see, there are quite a few here… This was after it summoned like, the 4th wave or something like that (a few died from walking into my attacks on the boss)
I don’t know for sure if it’s a bug, but I thought I’d bring it up.

