I think you still living in the past DPK. We no longer have that. Current system is progressive percentage the more mobs you kill. Meaning the item can drop on the very 1st kill. The chance will not go away after the item drops. Still there but lower chance. So our main loot system is % based not DPK.
We have top down now, you are right, but it isn’t DPK. But, with that said, to put it in perspective how low the extremely rare items are: 20,000 DPK item requires 10,000 kills to make the chance 0.01% (same as a card on RO) and another 5000 kills to raise that to 0.02%, so you do not see a meaningful drop rate after 15,000 kills, or 3/4 of the DPK of the item.
The same can be said to you about grinding mobs for days without any sightings.
I don’t understand what you mean here I guess. I don’t have a problem farming for hours per day, for days on end. I farmed an Elven Bow on RO for 5 hours per day, for 4 or 5 days in a row, and had no issues doing it.
Youre the one assuming that IMC will give it to you the endgame equips for free.
I didn’t assume anything, I thought it through both cases of no change, and lowered drop chance. You don’t know what they want the drop rate to be in a situation where you could open as many as you want. All you or anyone knows is what it is right now. I even mentioned the case where they lower it so the equivalent of a 10,000 DPK item (0.01%), saying it would be more consistently obtained even with that rate by opening 1000 per day than right now.
Nobody likes endless grinding specially lower % chance. No matter how much you can try it will be just another waste of your time.
Don’t speak for other people, there is many that likes endless grinding at low % chances. If you think it is a waste of time then that is your own opinion. Games do not need to change to your tastes, you need to find the game that fits those tastes.
It is still the same. You cant make this game less grindy because we suddenly have many chances to acquire that practonium. It will only happen if IMC nerfed practonium weapons similar to white equips.
I don’t want to make this game less grindy, I just want to have a fair, consistent chance per kill to find an item.
Maybe you’re confused as to my stance, I played Ragnarok Online for 13 years, I am not against killing 10,000 enemies to level or find an item. I do understand that other people do not share this same view though.