Hello guys,
The patch announced a long time ago on KTOS made me thought about my old pally 3 sleeping in my lodge for nearly 6 months.
With the change on barrier, I thought about new perspectives and builds but i’m still not able to choose.
New attribute :
- When a party member inside [Barrier] get attacked,paladin will receive damage instead.
- When Paladin is in [Barrier], Paladin’s Physical Defense increases by 4% per attribute level.
Added to:
- While inside [Barrier], damage received from missile or force attacks decreases by 30%
This attributes is able to make a “comfy” zone for your party members where all the damages taken are transferred to the paladin.
As a reminder, the barrier also empower the MDEF on the players standing in the zone.
It gives a new perspective to the paladin, it could be the party tank in a restricted area without having the necessity to generate threat to keep the damages on him. A good coordination with the party members is needed to make it works properly but can be really powerful.
The rest of the paladin kit is going in the same direction with resist energy giving further bulk possibilities (ignore elemental damage with a fair % chance).
Restoration will be buffed in the same time (+300 hp recovery +20/lvl)
The first build I thought about was a perfect meatshield without any other utility that being the damage sponge. You’ll be aiming at full CON and defenses in general. You won’t be able to buff or deal any damage.
This build base is C2/X/Pal3/Kabbalist 2:
Why Kabbalist 2?
You have access to Ein sof for 53 seconds over a 60 sec cd giving you a nice +220% HP. With a CON build you will reach easily 250K HP, rendering your friend in the barrier area nearly immortal.
At Kabbalist 3, your life pool will continue to grow and you’ll have Ein sof with 100% uptime.
Ein sof attribute also empowers your healing capability, giving at least 10% of your HP per Heal tile (each Heal overheat can give you all your life back).
- While under the effect of [Ein Sof], the amount recovered by [Heal] and [Mass Heal] doubles.
Concerning the rest of the points, I thought RoSF could fit in the theme but I don’t even know if it is worthy or not.
X filer could be either Cleric 3 or Priest 1. Priest 1 gives access to Resurrection. Cleric 3 is for a better safety zone and more healing power.
The second build is a more balanced build with survivability and offense: It is still aiming on a full CON.
Cleric and Priest 2 gives access to good healing and Revive, that enables more margin of error.
With a good weapon, this build is able to ditch some decent burst damages with the combo Conversion + God smash + Smite. Wheel is still a good utility spell for Aoe and Malleus is a good buff to add damages.
I thought about a third option, which seems difficult to pull out:
Disclaimer: This build might be an utter failure. Hey you have been warned
It is aiming on full SPR and enchanter enchantment converting (5%SPR into CON)*3. High end gear might be required to pull it off. Skully is definitely a BIS.
The idea is coming from the new buff applied to stoneskin:
- Stone Skin ‘Decreases damage received’ also decrease magic damage
Depending on the coding, if it is the same as the Guardian saint attribute, the reduction will be applied twice.
Within the Barrier the Capella is protected, and you receives Blessing + Stone skin 100% uptime.
You still have access to Revive and Mass heal to keep you alive. You Mdef will skyrocket.
High risk high reward build, you lock in the buffer and a potential tank. Similar in spirit to the GW1 cleric, low life count but high resistances.
A potential change might be applied, focusing on CON too with the following changes:
Sorry I don’t know how to bless people
Your blessing will be useless but an higher aspergillium might be better for farming. A high life pool and good damage mitigation (-20% damage, higher defenses coming from barrier and Resist energy for further mitigation).
In the end, I’m more or less leading for the Pally inquisitor (I already have the chassis) because it seems more polyvalent (hey you don’t play a dead weight) than the Kabbalist version but the latter might become gamebreaking (over 200K HP seems cool).

