As I mentioned in another thread. It seemed what the company were looking for was a win win situation of course mostly win for them since they’re developing and publishing in which to make the game better as as some have pointed out it’s not terribly successful in Korea. In which case to make it successful in other markets they have to make sure the localization is fantastic, and the game is optimized as well as an understanding of what our community wants from games compared to Koreans.
What I believe they were thinking here was a lot of the time Closed Betas don’t provide necessary information as to a wide scale Open Beta launch. So they might have thought “why don’t we try something at like half scale. Not only will we get to test server load by doing this, we’ll get thousands of user feedback regarding localization, what they like in game, bugs, etc. AND we can charge them since this is going to be before the official release, I mean heck why not that way everyone wins I mean they’re paying to help improve their own game for when it actually officially releases and we’re making a little money at the beginning to give us a little breathing room.”
My thought was the 3 month idea would have given us a much more highly optimized game than the korean one, better translations, and possibly different ways of handling cash shops, loot drops, in game items, etc. Instead all these issues are going to happen and trust me one month is not enough time to fix things, and we’re going to end up with something like kToS which isn’t necessarily a bad thing but not the RO most people hoped was coming, my guess. But ya know some folks won’t be max level 3 months before other folks so all is good (honestly max level wont matter if the game is bugged to ish, they could have created new map content within the 3 months dummies). By the way do you think I should try FFXIV or WOW or just not bother cause folks have been max level for years there? Most MMORPGs are abandoned and most people hop games because they rush unfinished games out for release.