Wiz 3 Kino 3 here
I’m currently at 193 and from my experience its pretty fun to solo with this char, if you have the stomach to endure wiz 2, kino 1, and kino 2.
you’ll have no problem going solo for most of the quest especially if you build a high con / full con char. The fun starts at wiz 3 (briefly) then sucks so bad til kino 3 (oh yeah). With attributes and the right gear, you probably gonna do decent Singular and AoE damage WHILE CCing most of the mobs.
However, you’ll suck on bosses ( both dungeons and missions) until you reach kino 3 where you’ll do a pretty decent number IF you know where to place your character (so PP and GP do the full cast)
as a bonus, i’ll breakdown how i feel my char perform for each rank
Wiz 1 : ez, auto attacks will do
Wiz 2 : you’ll have no survival problem if you put your stats into con, but it may take a while to kill bosses (especially if you only put 1 point in energy bolt like me), save 10 of your skill points for Magic Missile and Quickcast
Wiz 3 : the first few levels you’ll feel overpowered. MM combined with QC attributes will easily wipe a map even if you go full con. The downsides are, MM is the only offensive skill worth casting (so when its on cd, you can only wait and circle the mobs) and you’ll feel lesser than other classes in the first dungeon (cast QC, MM then run around til its off cd)
Kino 1 : Probably the most gruesome rank of this build, you get 1 more medium-damage offensive skill (PP) but really really unrealiable, decent singular target dmg and CC skill in telekinesis, and some fun with teleport and swap. I recommend to save 5 points for PP in kino 2
Kino 2: most boring phase ever. place 1 value point in Magnetic Force. Save at least 10 points for rank 3 (i personally save 12 or something to max PP, GP, and put some in Raise). You’ll feel really underwhelmed in Siauliai. The good news is, once you reach 150ish and start to grind in Demon Prison, this build do really good damage while keeping you from receiving them (by stunlocking the mobs)
Kino 3 : the eternal fun begins. With addition of GP, you’ll have no long downtime in dps (especially if you’re capable of casting full PP and GP) and Raise the dangerous mobs. On bosses, youll start to do good damage with GP from afar.
For the numbers, with my current gear (Ignition + Ledas), QC, and 25 level and 30 level attibutes for GP and PP respectively, both ticks around 2.5k - 2.7k.
And rank 7. I haven’t decided yet, Warlock is the safe choice, FF being the most risky and RC if you like some Rune of Destruction and Justice.
Hope this helps.