please raise the number of channels on demon prision section 2 and dina bee farm for more than 10 channels … as they’re the only maps whit a good ammount to silver per hour to farm under the level 300, and whit only 3 channels, is almost impossible for low levels to farm there since the high levels players take over the channels (warlocks on DP and necros on DB)
to make it easier for all the afk necroes and warlocks? LOL.
Is this requires from gold farmer ?
my guild hangout has 2 channels , somehow.
Yo bro, we got 7% improvement some months ago.
That has to be enough, you dont need more channels. This is MMO after all, stop demanding more ways to avoid others.
huehuehue
If you introduce more channels to Dina Bee, you also invite more necros and warlocks to plug up the available space. The only thing that’ll fix that is if IMC takes a stance against afk farming; which IMC considers to be controversial (at best).
More channels = more spaces for afk farmers.
Get stronger or gtfo is what IMC’s stance is on afk farming.
Or farm somewhere weaker.
I hear Tenet Garden and Tenet Church are great for lowbies.
hey folks …
how about make the restriction for farming silver in the map ?
like lvl140+char can’t get any silvers and items from lvl100 mobs ?
of course only for mobs that level 280 and below …
That would actually liven up the market for regular players and fix some problems. Not gonna happen.
that idea is bad for any scout lv 200+ who used to farm dungeon 145 which is very eco-friendly. How about ban anyone using macro autopot user? If they can trace anyone who opened mystical cube, they also can trace autopot user using timestamp, it will leave a pattern.
Apparently standing still in the same spot doing the same thing for hours/days/weeks doesn’t trigger any GM nor staff to think that it’s a problem.
Same thing for chaplain/oracle bots running in the same pattern on the same map with red gears and all.
Who knows how IMC traces things in their game or if there’s even proper logs.
RMT? Corpse hands or dilgele for 100k each on the market?
Dirty money still floating around the market since F2P release last year.
F2P player is reaching their limit since trascendence system get introduced. It widen the gap between F2P and P2W
make dinabee and dp map 100channel
u can farm, they can farm
everybody gets to farm!
huehuehue
The best solution would be adding 1 exclusive channel for every base Class, and removing 1 general channel. That way, those afk-farmers and exploiters could only exploit the Wizard and the general channel, while you’d still have 3 channels free of them because Necro/Sorc/Warlock are neither Swordsman,Cleric or Archer Classes and can’t enter their channels.
90% of the problem fixed with a simple restriction, and GMs would have less stress with the high amount of channels at Dina Bee Farm e.g. where there are like 5-6 afkers/macroers/bots per channel online 24/7 
but, will it still be MMO then?
huehuehue
sorry that I didn’t elaborate this idea properly, I mean the regular maps 
The MMO part is only available in Korea and Japan, the international version is a MOG at best (not even a real RPG-feeling is created …), similar to how games like Phantasy Star Online or Dragon Nest or other non-open world games work. With at best 20-30 players outside a town on a single map that’s as large as like 20-30 screens, there’s basically no way to call it MMO.
It could be, in fact, more MMO if those malicious Wizards were excluded for the other players to farm with their respective Class faction, as Dina and DP would rise in popularity…
Would the other three channels actually be needed? This is Tree of Clerics.
huehuehue
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