Its good to hear that you dont ignore this matter, but just more options to turn things off is only a work around… did you perhaps start with a engine that is simply not meant to be used for a game such as ToS? I love the game, but it seems the engine cant handle this.
I want an option to hide every other player sprite so town loadings doesnt take forever!!!
Oh , and I’m very glad that we see one of the developers here. This is a pretty nice and huge step toward the community and I appreciate that. I would love to see a weekly developer Q&A topic.
Are you working on netcode optimization? It seems the main source of FPS loss on both bosses and PvP.
Thank youuuu
Dear hkkim, please take a look at this thread - I checked my GPU load during terrible city framerate loss. Here's what I discovered
There A LOT of investigation on the FPS problems. May be it’ll be usefull !
From what I could tell the graphics aren’t the main source of the fps drops, its the netcode when you have to many people around. So giving us stick graphics wont actually help that much except for the few people playing on actual toasters, but even then they will still see no improvement in large boss fights.
Indeed the game lacks on optimization. Sadly the workaround being used is to disable features from the game which will lower by a lot the fun that players can have with the game, since the wonderful details potential that the game has will all be disabled. A thing I can’t stand is that for every gameplay on Korean servers that I see on Youtube for example, are all clean and no stuttering due to FPS. I know that there were some changes to adapt the game to the platforms such as Steam, although instead of rushing to launch the game, these details should have been exhaustively worked. It’s been 4 weeks that I don’t enter my game account, and the main reason is that I have no reason to stay on a 2D game that seems to be have much more CPU usage than games that I play like
pls mi lord. my potato pc need some love.
What he is saying is just a band aid (i do hope so) so they can concentrate on other major things right now (unstable connection from client to server which cause high ping and random disconnections), but later on they can’t avoid to optimize the engine or it will be too much of a trouble.
@hkkim I do hope you guys will add support to x64, i mean, it will increase well the performance and make a better use of the memory.
Not only mouse but controller too, it is a mess right now.
As far as i remember you can change to fullscreen changing the user.xml file Resolution mode=“1” to Resolution mode=“0”. Unless they removed that now, on iCBT we could do that.
Maybe decreasing the amount of pieces when they die could help also, or changing the animation to something else.
That’s not optimization. DX11 or Riot.
You can go start the riot in front of your house right about now.
can you give monk fist weapons?
Are you serious?
Since when turning off graphics details is optimization?
And even disabling all the stuff, it’s a pain play the game.
Yes, I say with experience in the subject, and by suggestion of many other users, it’s a thing that you discover with years of play on Windows. If you do a little web search you’ll find out. It’s related to permissions on the directory, Windows rights system is a tricky thing.
So much so that if you buy a game from GOG (and others), when you are installing, the installer will automatically suggest that the game be installed in C:\GOG Games\ (or something).
And I said that you avoid problems with games by NOT installing on Program Files folder. Can be any other but this. For example, you can do like me, I have C:\Games\ folder, on this one I have all my games, like the entire Steam and Origin.
Anyway, this has nothing to do with the problem of the game, but I wanted to include this to the knowledge of who plays on the PC.
less graphic options is no solution; game use ONLY 1 CORE CPU!
doesn’t use the graphics card at all!
RIP ToS
dude, this is so lame
You can avoid permission related bugs (settings files that won’t save) and those kinds of issues by installing in proper directories, but under very little circumstances will installing outside Program Files actually boost your performance or resolve graphical or netcode problems, such as is the case here.
That’s why I said:
“Just a bonus tip” and “Anyway, this has nothing to do with the problem of the game, but I wanted to include this to the knowledge of who plays on the PC.”
It’s kind a off-topic.
Anyway, I do not know if it is only “permission related bugs (settings files that won’t save) and those kinds of issues” that this procedure helps. But the fact is that games should not be installed on Program Files. Never.
Just a guess: I think it started on Windows Vista. I remember of Windows XP (that system was the last good O.S from Microsoft), you could install a game on Program Files without any problems. In fact, Windows XP never showed problem.
I never had any problem with games on Program Files except some old games that didn’t saved settings even running as admin, other than that, all is fine, but i did prefer put all on a slave drive in case my OS or main Hard Drive decide to die on me, at least i have a backup and don’t need to download 40+GB all over again.