Hi guys , while waiting for CBT , I’ve decided to play INT cleric.
I do love Krivis coz the Zaibas is really cool but Zaibas is also the 1 and only attack skill for Krivis. Other skills in that rank seem to be a bit useless . Please prove me wrong . Coz I hope they are more useful so I can be a Krivis without doubts @@
Or If I’m right , give me advices for class to play in rank 2-3-4 . Sadhu is quite good but it would be about late game .
Ps sorry bad Eng 
you mean going full INT?
Nope , I mean Cleric with INT build ( INT ,CON,SPR ) not STR build ( Monk is STR build with some DEX ) .
INT for Heal/Cure/Zaibas or Soul Explosion become better
If you go INT Cleric you can’t go wrong with picking 2-3 circles in Krivis. Zaibas is 30s CD with 30s Duration, meaning you can have it placed down all times. With the splash damage attribute you can farm easly with it. The rest if Krivis skills are amazing buffs, such as Stigma, Zalciai and Daino, amazing party buffs. Last two circles are up to you.
Daino will be useful to increase number of buffs for you and your party.
Also, Zalciai attribute increase you Magic Amplification, which makes your magic attacks stronger. Divine Stigma is a nice buff to have too (increases STR and INT for your entire party if you kill the marked enemy).
Between Rank 2/3, Krivis is the most offensive of cleric classes. Bokor and Dievdirbys are alternatives, but it really depends on your gameplay.
Later on, you can go either Sadhu or Druid.
oooh, I see. 
Then it’s kinda like my prev build:
http://www.tosbase.com/tools/skill-simulator/build/q1o96n2z5z/
and yea you can just go for Sadhu or Druid like what @Celov said 
Tks for ur advices. Coz i dun have a chance to test . So i dun know if these Krivis buffs work well or not.
Still wondering :
Stigma : Is it to mark the enemy, after kill it , I get buff ?
Zalciai : increase Crit , an effected buff for teammates but not for INT users like Cleric or Wiz
Daino : is the number of good effects limited so we need so we need to increase the amounts ?
In my country , people usually say that: Help people , help to the end . So please … 
Oh according to @Celov I get what I need
Stigma is for the whole party
Zalciai : the most important thing is the attribute . I didn’t realize that
Daino : So number of buffs is limited . How many buffs can we get at the same time without Daino btw 
Stigma: Yes you mark an enemy and get the buff after it’s dead.
Zalciai: Magic damage dont crit so no use for you, but all the warriors, archers and STR clerics will love you for that juicy buff.
Daino: Yes there is limit, and with bigger party you will NEED this so people can use all their buffs together with Priest/Krivis buffs and Thaumaturge buffs.
Stigma: yes. You and your party members. (sorry for not being clear enough)
Zalciai: you’re right, but the point of having Zalciai is the attribute that gives you Magic Amplification, which increases your magic attack for skills. It’ll also help your physical damage dealers. XD
Daino: yes, it’s limited. I don’t know the exact amount, but it’s nice to have Daino (LV5 would be okay I think) to increase this limit and have more buffs.
Stigma: Yes, you mark then kill it (within timeframe, which can be extended through a passive) to get the buff for the team (if the patch is correct). Simple trick is to mark a tree root (1hp) then kill it.
Zalciai: Increases crit damage of allies/lower crit resistance of enemies (doesn’t help spells as they don’t crit, but the magic amp from passive does).
Daino: Yes, the current limit is around 7. Daino gets more important later on as people get more access to more buff skills.
Thank u guys so much . Highly appreciate your help
^^ .
@hizonhan (quoted because you might want to see this)
I need to correct a few things here, though I may be mistaken from not having kept up with the patch notes…
That’s not how it works.
Zaibas is limited to a specific number of hits. (goes up as it levels)
Once it runs out, the skill vanishes. There is a relatively long time between casts. (30s)
The cooldown didn’t start until after you cast both the charges of Zaibas.
It’s… very inefficient. The damage and fx is pretty, sure.
It’s a static, relatively small AoE with a lot of damage and a long cooldown between recasts.
You can already see the problems related to this.
DIVINE STIGMA (this part is wrong, thanks @DiscKZee ) (see post below)
Is not a party buff. It can be received by whoever kills the mob with the mark, but it isn’t a party buff.
It affects the entire party now if one person in the party kills the marked target. It also has a pretty wide range of effect now, so killing the target can affect party members who are quite far away from the killed mob. (i.e. Edge of your screen)
On the topic;
Cleric C1 > Krivis C2 is a great choice for INT Clerics. Zaibas and Divine Stigma are some of the best skills in the Cleric tree. Zalciai’s Magic Amplification attribute also helps you to deal extra damage with [Magic] skills.
You have options to go for:
- Sadhu: Out of Body allows your spirit to deal damage which scales with INT. It has a unique interaction with Zalciai, whereby it will raise its damage.
- Bokor: Hexing and Effigy are pretty strong, though the Zombies need a little work. It’s not a bad choice.
- Druid: Definitely a Rank 6 choice, it is very powerful. They did adjust Carnivory so it does more hits with increasing skill level (reduced the total hits it can do).
I personally went Cleric C1 > Krivis C2 > Sadhu C2 > Druid.
Zaibas is very very powerful, and is probably the best damaging skill an INT Cleric has access to now, so it might be an option to take Krivis C3 in hindsight, purely for the extra Zaibas and Divine Stigma hits. Melstis is also useful in parties to extend short-lived buffs.
My only overall concern is that you will have not a lot of skills, especially with Zaibas’ CD. Sadhu fixes this by giving a consistent source of damage but this requires some extra work around to not get hit. Safety Zone helps but not when being swarmed. If you take C2 Sadhu, you can get Possession which is a deceptively strong Holy skill.
The options are there.
I played Krivis in ICBT1 so i know that it was a single target buff at that point in time.
However, since i don’t have access to korean version so i can’t confirm any changes in the kcbt myself.
reference link:
https://forum.treeofsavior.com/t/feedback-cleric-and-krivis-up-to-lv70/36002/20?u=lazybum
Asked if he personally confirmed it
https://forum.treeofsavior.com/t/feedback-cleric-and-krivis-up-to-lv70/36002/24?u=lazybum
Agree about Zaibas cannot damage continuously because of the limited number of hits .
14 hits in 30s duration - not enough clearly ( lv10 Zaibas ).
But CD 30s is not a huge CD skills at all (It is medium I think) We need time to move and dodge the boss skill so 30s CD is not a problem.
About the fire aukaras , I really dun know how it works so I dont have intention to get that skill 
Add question : possesion of Sadhu

How does the skill work ?
Is that means Inflict 5xx damage continuously in 10s ? And " up to 5 users " what does it mean @@
An about stats , Mine would be like 4 INT : 3 SPR: 3 CON . Is that okay ?
Watch this video. All Krivis skills are used (including C3 skill), so you can have a look on how they work inside the game.
Aukuras is used at 3:00.
About Possession, you can use the skill and bind up to 5 players at the same time.
these clips are helpful ^^
But why is the Zaibas so OP @@ 4k5 damage to mobs @@ full INT or what @@
A variety of reasons:
- Those monsters (rambears) are ice element so the thunder based zaibas does an 100% extra damage. Refer to elements table. Also, Gear that boost element attack gear exists.
- Zaibas damage attribute helps as it gives higher returns on the amount of int invested statwise). You get additional int/str % based on ranks (one of the changes in kcbt if i remember correctly). Based off the skills near the start, he has about 27 spr and 168 int (if i read my numbers correctly)(not sure if he s showed stats in video)
