Im a squishy archer and the lack of Peltasta/Healers/any kind of form of resurrection at higher levels is making me go mad. The AI of the bosses keeps perma-focussing me, no one tanks/taunt the bosses for me and I keep dying and losing both EXP and Cubes after many half-a-hour long runs. I just cant stand it, today I waited a dude who died, he got there and then I got killed… and he killed the Boss without waiting for me, like I did for him like 1 minute before. Stripping Exp and Loot away from the dead tends to push towards many forms of toxic behaviors, sometimes players just wanna make you go mad and they dont even heal you, even though you asked them kindly many many times.
Right now im actually afraid of doing dungeons, because one third of the times I just die and lose both time and prizes.
My suggestion is to just make every single player in the party have his reward (except for the ones who are labeled as “Out”), I mean, im in a party with those people, it makes no sense that I actually helped taking down the whole dungeon and the boss, and then I just get screwed because i got rekt by a typical one-hit attack of the boss.
Sorry for my poor use of english, this is actually making me go salty.
- buy “Soul Crystal” items from the TP shop
- get some CON if you haven’t already
- People who kill bosses before everyone is back are dicks, and there’s nothing you can do about that
Doing this opens the game up to abuse.
Ex people sprinting to the boss to die and then waiting for others to complete the dungeon.
Also if you died there is a good chance you didn’t contribute that much to beating the boss and should not be rewarded (with the exception of dying right before the boss) But i would rather that then more trolls in dungeons.
PS: free TP is enough to buy self res stones.
Soul Crystals takes 4 out of the 5 free TP common players have, I mean, I could actually spend real money to buy a few Crystals but lets face it: it would feel like a waste to spend real cash on something just because people cant be fair with their teammates. Should I really invest TPs in something just because my healer uses his heal on the mobs or my almost full hp party members walk on his cure to troll me when im about to go k.o?
I invested some points in CON, but for an Archer investing more than 50 Points feels like a letdown.
Im willing to sacrifice something to make my dungeons runs less stressful, but that’s it: having to lose something because people are unfair and the game allows them to be, is really saddening.
Why not introduce something like a Item that allows you to teleport to your Dungeon Party? This would help when you get killed and you mush literally rush to the boss again in order to secure the drop and the money. With a one use for every run restriction, of course.
It regenerates buy one every once in a while.
Fair? you died thats on you.
IT REGENERATES
because it would probably be 4 tp as well.
what level are you? I haven’t seen a healer who offensively uses heal in dungeon or party ever since the level 50 dungeon.
Keep a stack of level 10 alchemist HP potions on you and spend your free TP on Soul Crystals if you really die all the time.
I’m level 228 archer with 30 CON and I only die if I’m not paying attention or if my client lags… ALL boss damage in this game is 100% avoidable if you are a ranged class.
Finally, there’s nothing you can do about getting one-shot other than equipping plate armor and playing more carefully. Perhaps you should evaluate your playing style and check if you are playing too recklessly?
