Tree of Savior Forum

Please fix these dungeon queues

I have been queueing up for dungeons everyday this weekend for about an hour before giving up each time and just spending another hour wasting megaphones trying to find parties

Some people say it’s not bugged which is what i’m not understanding

It keeps “finding a party” and then resetting over and over again i’m getting frustrated and irritated the weekends are my days off so I can justify wasting time waiting on queues but come on now

this is ridiculous

It definitely works. I never have to wait more than 15 minutes for gele/sia, but yes, it does do that looping where it finds parties and resets.

It doesn’t work when too many people queue it at once. I think the issue is there’s only so many spots for each dungeon/mission. So when you see you have a fully party and it restarts it basically means it’s too full as far as the party search goes.

But when dungeons are full having a premade party or using the search is going to give similar results.

You’ll have a lot less trouble in off hours but also not around the time dungeons reset.

2Raven - i cannot see how say dungeon 175 can have too many queueing people when there are like 10 ppl standing around the place in all channels in Fedi but this crap is still resetting. And Fedi server is certainly having less people than first 2 servers… Something is wrong there… Yeah still can get in sooner or later (later can be hours though…) And do not forget - when you go through queueing you get way more XP than entering with your team (for my 180 its around 120k xp for each boss in Siu if enter with party and around 200k if by queueing) so it really has to be fixed somehow…

  1. Lack of players using the queue function.
  2. The old timer doesn’t resets but kicks you back to login page when your matchmade party fail to enter an instance.

No idea does the fail happen due to instance limit or some other bug, but the matchmaking definitely work now.