Tree of Savior Forum

Please dont disable Player to Player Trading!

The solution is simple, really.

How to stop Bots:

Just put branches in the game ( ͡° ͜ʖ ͡°)

2 Likes

Each time i made new char and had party (which form around 2-3 quest for faster run) i was in situation that someone got item that he didnt need and someone else did. Because why swordsman need rod? Isnt it better to give your mage party member?

You are right, here is some suggestions i could think off. I just wrote down everything what came to my mind, so there is tones of space to upgrade and make it better.

Bot:
It quite easy to mess up with bots.

  1. Disable continuous attack on press hold. Players wont mind active clicking. Or keep attack on hold, but make necessary to release and hold it again every 5-10 sec. Thanks to that they would have make bot/macro for that and that can be tracked.
  2. Create in-game program (so it couldnt be turned off) to check if there is no 3rd party program running in background.
  3. To mess up with most of bot which are pixel based: game should move around. Change in 5-10 pixels in one side or another each time game launch will give tones of possibilities, and wont be noticeable for normal player, but will be huge change for bot. Little change of color (like make it bit lighter/darker) will work too.
  4. Put in game pop-up with simple math question (like how much is 2+5) with 20sec answer time. It should show up after some time of attacking (as sum of time in fight). Afk standing shouldnt get any as they just stand. If you fail in timer or put wrong answer you get kick from game, and IMC will get ticket. If it will occur more often its good proof of botting. OFC places like dungeon, quest boss, worldboss fight should be out of it (as this few sec of doing nothing while answering question can kill you) and its not so common for botters use this places.
  5. Weight limit. Lower how much low level players can carry, and pump it up to normal state around lvl 100 - most of low level maps have shop keepers, exping is based on quest not grind, so only botter take 100% from it. And make them run over and over again to sell it because of limits will lower overall profit from botting.

How to make goldsellers life harder:

  1. New in-game currency. Gold. How its different from silver? Well its can used for everything (after we run out of silver) + have use in trade (silver will be bound currency to use for attribute, pots, class mats and repairs). Each player can trade some silver to gold once day for amount based on his lvl or it will trade auto at daily game reset so noone will suffer if they forget to do it or werent able to log in for few days (only this way - no events, no IS, only silver for gold trade*).
  • Most of goldsellers bots are low lvl just going into number. Thanks to that they wont be able to use it in fully, as f.e. lvl 250 could exchange 1000-2000x more than lvl 30.
  • If goldseller make this lvl 250 it will hurt him if he lose it. And will make this more risky, and less profitable for them.
  • High ratio $ to gold on low lvl will make it unattractive with each level up.
    Few other pros:
  • (*)Make all crafter classes worth playing on every stage of game (materials bought for silver while crafters service will be sold by gold. An extra way to get gold over daily limits and will expand how “low” crafter can go without losts).
  • It will limit any money abuse in game and its effect on economy. Even if someone will find way to get XXXmln silver at lvl 1 he wont have much use from it (all silver items will be bound to char).
  • Balance economy - no overpriced low lvl items, simply low lvl players wont have that kind of money from start.
  1. Transaction tracking. Probably with gold currency most goldsellers will use low lvl alts to finish deals to prevent losing “main trader”. Tracking this type of trades wont be big problem even with thousands trades per day - it would stand out when high lvl give tones of money to low and than low give it to another player (special if non of them are in same family) for nothing. Or when someone gives out exactly same amount as gold seller ads spam to multiple players. Its not like reading letters or censorship. Its IRS :stuck_out_tongue: Plus paying 5$ to goldseller just to track his main would be valid way to get him.
  2. Give some players (with IMC blessing) temporary chat ban. If f.e. 5 of them mark same player in short period of time he will get mute (without notification - so he wont know when it happens and still spam msg, but noone but him see it). With mute, ticket will be send by auto to IMC for investigation. If player was goldseller (based on chat history of this char) - he will get permban. If its not, and “watchers” overused they power, they will lose it. Maybe to encourage this behavior small reward for GOOD hit could show up. It will help keep chat clear from ads and will work much faster than making psc, post on forum/write direct ticket and wait for respond while goldseller still spam us.
  3. Make it bit harder for spam sign up. Some extra authorization like sms-code send to player upon registration to make it more expensive for gold sellers to make new accounts in infinity by buying new numbers over and over again. To make it easy for alt addict players allow use one number multiple times, but if ANY of account get banned because of bot/gold selling ALL accounts will be banned.

Maybe some ideas are extreme, but looking what IMC “offers” it still looks better (like limited trade with gold over non trade at all). And some can be put in one in mixed form. Like Watcher who can not only mark player to mute with others, but send math pop-up to player who act like a botter to check him out with some ground rules (f.e. only usable in 10 sec after last action - to prevent that standing afkers got kick).

7 Likes

+1 to this.

Someone is on the right track here, but also, don’t forget to promote players in the community to avoid buying these “Gold Pixels”!

that some good ideas some of them are extrem and most making perfekt sense are way better than that what they are doing right now

Player trading was absent from the list of token benefits, so it’s safe to say that player trading is enabled by default for everyone!

Edit: Or… possibly nevermind, it might just be disabled for everyone? :confused:

If trading is only enabled got token players,it didnt work on pso2 as it has similar trading system

Also that Math pop up is a great idea. Dragonica/dragon saga had that to prevent bots and it teleports them back to town if they have failed to answer

That made me laugh too much xD-----

Hahahaha!

Dealt with trading being p2p in another game AKA Phantasy star Online 2, and i think it was fine, gears/currency is easy to come by over there anyway.

And atleast in ToS you can buy tokens from other players through the auction, farming silver isn’t too hard in ToS either.
I can only speculate trading being “p2p only” is a measure against “gold sellers”.

However i think trade being p2p in ToS wont do much at all, because if the corrupted players(botters) can afford to sell “gold”, then they can easily buy tokens in market anyway.

1 Like

PSO2 truly is the god-king of F2P models. I’ve never seen it done so well, and with such financial success, relative to their voluntarily tiny market size.

How? They can’t trade items or currency, and they can only put 1 item up in the market, not to mention they can’t even play later content (the content that matters) cause of mages and archers.

I don’t really care if they make trading for token users or not, I have nothing to trade anyway, I can purchase items I want/grind for the items I want anyway.

Farm silver/items on mobs/sell loot to npc = profit
Buy token(which makes you premium) in auction, Trade with the “gold buyer” which ofcourse that player also needs to be p2p.

Besides, “gold sellers” aren’t necessarily always bot users.

About Token thing in korea all i know it can let you trade item (mostly i think) but money and item that can sell for alot of money too (like gold bar) can not trade even you are token user…(well what done is done…if you want to change this you need alot people (especially who paid founder packs) to support your idea in this one…)

EDIT: nevermind maybe my information is outdate lol just forget it –

Man if they had it like the MapleStory Reboot system, I wouldn’t mind (where no one can trade at all), but instead they limit to players who are willing to pay for membership instead. This isn’t the only membership advantage there is, but man I really hope they don’t make it any worse (for free to play players).

It’s like this subscription isn’t making people better. It’s making free to play players even worse off. Like they just decided to disable trade and put it in the membership option, and like they decided to increase the tax for selling items on the market for F2P players, and also made it so that free to play players can only sell 1 item in the market.

It’s like they had a concept going on already, but then they decided to make some stuff worse then for free to play players while giving subscription payers “average stuff” that’s been seen in free to play models.

So an update on info I found related to trading.

-Trading is available for Token Users.
-Tokens can be sold with silver/funds. (ingame currency).

And someone mentioned how to mess with bots. Here is some unique ways Ive seen games deal with it.

  • Maplestory deals with vaccum hacks by having OFFSCREEN monsters. Basically if you use this hack. Itll suck the monster within screen and reachable by the hacker. Once its killed, itll instantly teleport the monster to the closest city. I know Ragnarok had a jail. Thats what TOS could do, have a key monster when killed would send the botter to a ingame jail.

  • Another solution is an ingame capcha. It actually can be pretty bit obstruction when in battle. But this game basically made it ask a question, and when you do it. You will get a full heal and buff. Itll only do it every 30 minutes to an hour.

  • You can do a similar thing to the captcha but make it so you have to click a key on your numberpad. If you click the wrong key or more then 1 key you get sent to town.

  • Having a pin that randomly generates the keyboard helps a lot too.

  • Disable Ctrl+V

  • Add captchas before the use of megaphones.

please do this… +1 :slight_smile:

Who knows though, we don’t actually know what they might do for the token users, we only know what the Korean version did for the token users. Though I have a feeling they might be money-grabby, just like how they were a bit money-grabby when they initially were like “Oh heck with it, we’re just going to do the three-months staggered founder pack even though the poll says that the majority wanted the one-month founder pack”.

Hopefully they’ll actually do something about bots, but as well as enable player to player trading (though I have a feeling this will be most unlikely, and that they’re just going to still disable trade and have bots roam).

Agreed… This is what killed Black Desert Online

Awwwww yeah! Time to DB some boys to death <3 however, no elder branches please!

1 Like

They are definitely doing token users.

Listen to this Guy ! He knows what he says ! We want to play Free game and have some fun! nobody likes to pay for standart features! Dont creat this game about the money or soon TOS will be a history! Guys think longterm not with Your D****