Hello, Swordsman Senpais.
Please, comment on my build or my way of thinking about some skills and stuff.
Feel free to offer some ideas and opinions.
Please, take note that I am using barely logic in here because I still have no experience playing the game.
So here is my build:
I will be using Spear and Shield, and Cloth set.
As for stats, I don’t want to use some fixed ratio but I will invest in STR>CON>DEX>SPR manner. Explanation:
STR - higher damage, higher crit made by Finestra.
CON - higher HP, higher pdef.
DEX - just enough for accuracy.
SPR - higher mdef, higher mp
I think I wouldn’t have any problem on PvE with this build also.
I want to go this path because BAR got good [Strike] and [Slash] skills and HOP for the [Pierce] so I would still deal decent damage on GvG (if I could guess their equipment right) even if I’m missing on damage because of low level skills/ranks or if I build low STR high CON. Also, Most people say HOP is too good with high STR because Finestra make up for the crit rate and BAR is usually built with pure DEX so why not mix the two? I know it might be missing some damage but most of these skills got Overheat and low CD. Just remember the S on the DPS. If they can’t burst me down because I have mid to high CON, I could just spam them till they die right?
Tankiness:
• Shield
• Swashbuckling’s attribute
• Guardian’s attribute
• Finestra’s block rate
• CON
• SPR
• Cloth set.
Damage Output:
• Overheats + Low CDs
• STR
• SPR
• Finestra’s crit
• Different Damage Types.
Still not sure what should I take on rank 7.
Here are the explanation why I made this skill build:
Rank 1: SWO or nah.
Level 1 Thrust - leveling skill for early game.
Level 3 Bash - CC attribute.
Level 5 Gung Ho - situational swap with Guardian.
Level 5 Concentration - buff.
Level 1 Pain Barrier - to lessen the heartbreaks I’ll be having in the near future.
Rank 2: PEL - the only class that actually helps tanking.
Level 1 Umbo Blow - to save MP, I’ll be using this for the CC. I don’t really care about the damage.
Level 0 Rim Blow - to send a message to IMC because this skill sucks.
Level 5 Swash Buckling - to buckle some swash. main reason why I took PEL.
Level 1 Guardian - I know I could save more MP if I level this up but I think this skill goes down as you level it up.
Rank 3: HOP - easier leveling because of [Pierce] AA.
Level 1 Stabbing - for tanking purposes (attribute). I don’t actually understand why people max this skill. I think it is good at level 1 because it makes you attack faster but the damage doesn’t actually adds alot when leveling up and its only in PvE that you’re sure to hit it’s full potential.
Level 4 Pierce - good burst.
Level 5 Finestra - main reason why I took HOP.
Level 5 Synchro Thrusting - I’m open minded about this. I know this is arguable but I think this is better than leveling stabbing. This will be my main HOP skill.
Rank 4: HOP - easier leveling because of higher Finestra.
Level 7 Pierce - good burst.
Level 10 Finestra - Finestra actually stands for Fine Strategy.
Level 10 Synchro Thrusting - main HOP skill.
Level 1 Long Stride - another chance to get a girlfriend or a good escape when I enraged a girl.
Level 1 Spear Lunge - logic.
Rank 5: BAR - good skills.
Level 1 Embowel - escape mechanism for pvp.
Level 1 Stomping Kick - protecting purpose. Run > jump > stomp on those gangsta would give me a chance to get a girlfriend.
Level 5 Cleave - main BAR skill.
Level 5 Helm Chopper - main BAR skill.
Rank 6: BAR - good skills.
Level 10 Cleave - main BAR skill.
Level 10 Helm Chopper - main BAR skill
Level 3 Warcry - better than taking Frenzy, spare points.
Level 0 Frenzy - after thinking about it for some time, this sucks with Finestra.
Level 5 Seism - main BAR skill.



