I’m really sad it’s so cumbersome to play with a friend in Tree of Savior. Seems like you can only really play together and level efficiently, when you either go into a Dungeon (which we lack, since you cannot go to a dungeon to grind with level 70 for example) or you are at about the same level and have similar quests.
More dungeons for different levels or adjustable dungeons would be good to have. So when I enter Tenet Dungeon with Lv70 and a Lv65 friend, the mobs are somewhat between 65 and 70.
Other than that, but probably hard to do is a system that some MMOs offer where you can get “on another player’s level”, by having your stats adjusted to their level. So for example when I am Lv300 and want to play with a Lv150, my stats are halfed. However I get same EXP as my friend killing Lv150 mobs. (ofc this needs to apply on damage from skills etc. as well)
Also the quest-based restrictions for map availability makes playing together hard. So I cannot go in Crystal Mines with a friend unless he has finished the quest for example.
Imo there needs to be a lot of work done to support casual friends play together without having them freeze their characters and wait for each other.
