Tree of Savior Forum

Player Grieving in Mercenary Missions

  • Reason for report : Player Grieving

  • Server : Orsha

  • Team Name : Phyllatrion

  • Location : Mercenary Mission

  • Approximate date / time (EDT) : 4/29/2016 8am

  • Evidence
    First incident with this player, decides to get mad because I tanked the 2 mini-bosses in the room they spawn, according to him you are supposed to drag them back to the previous room. You can see the choice words he decided to use.

Second incident (literally my next run) This time he decides to wait in the other room and not help because “you’re supposed to drag the bosses to the other room” apparently this makes me mentally incapable of playing the game since we don’t have to do this.

Third times a charm, of course I get teamed up with this guy for a 3rd time. This time he refuses to do anything and just stands around for nearly the whole mission. It got bad to the point I had to record a video.

Link Incase video does not embed

Looks like NA strats are getting out of control. If they try to pull the “pull the boss to the next room” crap in kTOS, the Koreans would call them a retard.

2 Likes

I know right. The bosses are so easy in that mission you don’t even need a cleric to clear it. Theirs no need to fight the boss 1 by 1 all attacks can be easily avoided by simply moving out of the way.

God, this video :DD Dragging bosses is needless, he got mad tho, you didn’t obey the ‘boss’ ;D

1 Like

Everyone feels that you have to pull them when really you don’t…BUT that’s not going to stop the NA strats religion from doing it anyway.

Pulling is okay, really. What’s wrong with pulling and killing one down to like… half health and then bringing the other one over into the next room so people won’t get bogged down by Mr.Fat Tree? Haha. Of course moving out of the way is easy (jumping), but due to unpredictable lag or distraction (even the human kinetic error) can kill a tissue paper mage and archer.

Those apples hurt a lot.

Honestly I have nothing against pulling the boss into the next room, if the Damage of our group is not good (which can happen sometimes) then I take them 1 by 1 to the next room.

But when our team can clear the first rock golem in less than 2 mins, then there is no need to drag the other 2 lol.