I can confirm that Heal and Cure do take a buff slot. Same thing happens when you receive Mass Heal.
That build is more or less what iām looking for.
You can put a point in Deprotected Zone for extra ailments.
I also will get Daino 10 instead Zalciais, because it is a crucial buff for future content. A single point in Aukuras will help you to split mobs (they attack the fire), so you can deal better with large crowds.
I think the ābuffsā from Heal and Cure appear under your regular buff icons, like Daino, Regeneration, Aukuras, Jolly Roger etc. These donāt count towards the buff limit.
I could be wrong though.
Yep, they fall into the second row and donāt count towards the buff limit
The 2nd row is for auras. Hey, I think that Safety Zone should count as an aura too since you step on it and can leave the zone at any time!
I hope you donāt mind for trying to seeks help in here. @zithian
Honestly, I have problem on choosing between these two too.
Hope anyone can put their ideas into these, please.
My build will be full support:
Cleric > Krivis > Priest > Priest > Priest > Krivis or Paladin or Cleric > Kabbalist or Plague Doctor
Krivis; purposely taken for Daino
Rank 5 either Krivis for more Daino or Paladin for Restorationās SP recovery or Cleric for Divine Might
Kabbalist for Ein Sofās SP recovery
Plague Doctor for Healing Factorās awesome HP recovery
Bokorās synergy with Plague Doc is awesome. Aside from the hexing + pandemic + incinerate + effigy combo, you could also use Mackangdal to be invincible for at least 11 seconds then cast healing factor to heal the crap out of your accumulated damage
Pandemic is so coolā¦ a Kabbalist in the party could also petrify those cursed enemiesā¦ If there will be 10 ranks maybe it wonāt be that bad to get both Kabbalist and Plague Doc either.
@digitize_kosen You should count how many buffs you will have and make the decision like that about Daino. I wouldnāt get Cleric just for Divine Mightā¦but on the other hand with Cleric2 you could have more Heal tiles and other thingsā¦ Iām not rly a fan of getting only 1 circle of classes so personally I would choose either Krivis or Cleric and forget Paladinā¦but thatās meā¦I dunno about Kabbalist and Plagueā¦you should find out which one fits more your playstyleā¦
@digitize_kosen I donāt mind it at all!
I think I get your idea, but let me see if I can help you.
If you plan to get just one Rank of Paladin, it doesnāt pay off, in my opinion it would be best if you go Cleric C2 > Krivis > Paladin C3 > Kabbalist or Cleric C2 > Krivis > Priest C3 > Plague Doctor.
Kabbalist works better with Paladin, for itās Hp Maximization and Damage Reflection.
And Plague Doctor works good with Priest, for itās Insane Hp Recovery and Mass Ailment Cure.
Hope I could help you somehow.
Yeah I also thought of that possibility too! It works pretty well, and could be a real pain during GvGs.
Provided you keep track of your accumulated damage and donāt die by accident.
Or you could just accumulate all the damage you want and nullify everything with Safety Zone.
SAFETY CAN NULLIFY IT ALL? Holy crapā¦ I didnāt think that would be possibleā¦
Definitely saw someone do it in Demon Prison, unless they ninja nerfed it.
Hope they didnāt, cuz Iāll definetely try it!
Hereās another thread confirming that it works.
Nice! Thank you
I just realised that I donāt know nothing about equip and stat builds thoughā¦
Does anyone here know about this? Like the Best Cards in game or something like that?
As for the Stats, since max lvl is 280 and Rank 7, I was thinking about
9 Str
107 Con (For surviving)
200 Int (For Incineration)
130 Spr (For SP and Hexing)
3 Dex
Hey!
I think the status calculator is not 100% accurate and it still needs to get improved butā¦ Your build is very similar to the one Iāve created! Basically, Iām gonna have less Con and more Int.
Btw, only sorcerers can use cards in an offensive way!
I heard something about daggers vs Wands vs Staffsā¦ But I have no idea which one is the best choice. Much less for armor vs robes
Arde Dagger + Staff/Rod/Sword etcā¦?
This dagger grants you +153 fire attack. I donāt know how fire attack can increase your overall damageā¦ but it works!
I tested this dagger when I was playing with my Chronomancer.
My damage with a Expecta Staff (96 MATK + 182 Magic Penetration) was likeā¦ 700ā¦850ā¦750 and when I switched to an Arde Dagger it was likeā¦ 950, 950, 950, 950!!
Looks like this dagger can turn your normal attack into a fixed amount of damage. I might be wrong but thatās what I felt/noticed while using this dagger.