Tree of Savior Forum

Place flag marking to all npc that have quest

I find it is more user friendly to newbie if the game marks all npc (above their head) that gives quest. I realized that i did actually missed some quest while in lower level as i did not click some npc to chat wtih them. Daily quest / main quest / one time quest should have their own indicator to improve user friendlyness

I’m fairly sure that IMCgames had intentionally hidden these quests because the point of the game was to explore the world and be rewarded for it. Of course not everyone is willing to do this so they will be missing the side quests and go grinding instead.

I believe that this system itself is fine as is because I’m usually a completionist, at least in quests and map completion, and prefer to find these things myself as a slight reward for exploring. I got an extra beta key and gave it to my brother who also wanted to try out the game and he truly rushed through the game by doing the main quest, talking to nearby NPCs (not the ones around the map but the ones near the main quest) and didn’t really explore the world.

He was underleveled and needed to grind in order to be at the correct level and complained that he did “all” of the quests but was still underleveled. He could have instead explored the maps thoroughly and been rewarded for it like I was or he could just rush through the game without a thought and go do mindless grinding.

Instead of having flags above NPCs heads for side quests, I would think that explaining that exploration is rewarded in the game is a better solution. It’s like the “hidden” chest when you first make a new character with the novice bracelet.

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