Tree of Savior Forum

PETITION: Please give "knuckle" weapon for MONKS

Now that IMC is trying to “improve” monks gameplay, i think it’s about time we get a knuckle weapon specfically for monks!

what kind of game with the class “monk” without knuckles?

give give give PLOX!

6 Likes

Or could had an attribute that allow monks to use dagger on the main hand and add some critical rate to it.

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Yeah, it’s really stupid right now…

I agree.
I never tought a Blunt (Hammer) fit well the monk style.

But as the @Nirimetus said, if we could just use an Dagger as Main weapom, could do fine as well.

The problem with the Knuckle idea is that developers start to move from this:

To this:

End then This:

And a wolverine glove is not what a Monk need.

That is why I think the Dagger main Weapom Idea could be better.

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they need a idle stance without holding there weapons after using monk skills.

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this could work, if they’re not going to give us knuckles.

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Maybe some of the skills could scale off of glove Accuracy/MAMP. That would certainly be unique, and would provide a buff without needing for Monks to suddenly require a new weapon.

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It’s interesting how people are so used to game cliches they figure that the trope is a representation of reality.

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they were advertised as not using weapons and using stats and armour for skill damage. they just never did it.

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exactlyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy

I thought real monks use every single type of weapon, not just knuckle?
blunt weapon works well too?

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You will not be able to use the knuckles properly cause FPS issues, commanderloadfails, server capacity and cheaters will boot you out before you can do anything.

huehuehue

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They will probably release Monk Knuckles as a weapon skin or tie it to a cash chop costume some how.

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More likely: Nothing will happen.

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@1:04
2x five hammer thats what monks rly need atm x]

…yea allow monks to equip swords/hammers as offhand aka dual wield for balance purpose :smiley:

More like PETITION: Make Monk not absolute dogsh-

The latest “balance” patch even managed to nerf Monk, yes you read that right, IMC nerfed Monk, a joke class. Energy blast is now harder to use thanks to it getting cancelled all the time while charging.

Imho, handwraps would make more sense. They would just be used as gloves, and they may still buff monk skills (and luchador later on) appropriately, either with an agny-like buff, a straight physical attack bonus or both of them.

I dont tested that, but now Monk Blast Energy can be stopped if the monk receive any attack. So, if you are in the middle of only 3 mobs and decide to cast kamehameha, you need to run, take space, pray to not be attacked.

That is a big nerf. period.

1 Like