posion, bleed,traps and hunter still working
It is by far not the same and you know it very well, a featherfoot doesnât even need to be close, and a murmillo, is he truly impaired by an encounter he can deny? I mean, itâs not like the whole team will use gohei permanently all the time agaisnt each one of his attacks.
Murmilo is a melee class and he needs to get close to the target in order to be effective, he alsos loses 5 moviment speed with the helmet. Any miko can remove permanently cassis crista and levitation with ease the hitbox is not small, again i play with both classes on tbl (miko and murmilo).
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I have my own reasons I can say Missile Hole needs to be reworked now. Skill level, ranks, before it gets too late so people donât start âgive me class reset, I got Sage because Missile Hole, now itâs uselessâ excuses.
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I donât want to mix time frames for adjustments to try to keep discussions simple and objective: Missile Hole needs adjustment? Yes or No? Discuss below the reasons.
Thereâs differences on adding subjetives things (which relates into people opinions) into discussion. I prefered to make it direct in the point of what needs to be discussed as the thread focus.
Do you prefer to discuss the subjetive things? Youâre welcome, thatâs what posts are meant to be. Waiting for non-hue discussions, suggestions and arguments, thanks.
And can you, by all means. avoid the miko?
Yes, lets just keep looking at the wall on 2x2 while she focus on me constantly removing the helmet. Same on 5x5.
Hahaha I love you man or woman!
Thing is, I as a hunter do not go after a cryomancer or a warlock, have you seen me asking for nerfs? as long as you can get away or work around something you have a fighting chance.
What does missile hole do? it gives 16 hits of immunity agaisnt missile attacks, good youâve dealt with one of them, how are you going to deal with the other 4 or 2 enemies before you?
Sorcerer is still working too, just stay farm from Miko. Now letâs go back to Missile Hole talk, since staying far from Missile Hole wonât make you do more than 1 damage with Missile attacks.
While I agree with you. You need to understand that Gohei is an offensive and active skill, as in, itâs an issue that you have, maybe almost impossible way, of getting near to do damage. But then if you manage to, youâll hit at least what youâre supposed to, same goes if for some reason you can do a surprise attack on the Miko, it requires good timing on both sides.
Missile Hole on the other hand works as a passive & defensive skill. Thereâs no way to get over it, even if you manage to get surprise Missile attacks or anything, youâll simply hit 1, always, donât require good timing on enemy side. You can have the timing you want, still hits 1.
Just keep hitting them until you do damage again then
Do separate damage lines count as missile attacks from autoattacks?
It does not.
// 16 hits on keyboard to be able to post.
my bad, coz u seem to disagree, when i mentioned you could just expand/continue 10s of existing MH NERF threads if discussion all you wanted,
and u too, disagree that, making this thread isnt just to make u the center of attention.
(when 1 of your previous point, the hue cause threads to get burried, u still make multiple threads anyway)
Pardon me for going Off-Topic.
I see no credibility from a person who inconsistent in their words and action,
let alone trying to call IMC into hasten MH Rework.
(This thread implies atleast that much)
TLDR, this will be another buried thread⌠unless u bump it like mindy.
huehuehue
P.S: the gacha poll thread has 1000voters and we do not see the p2w cube hereâŚ
Now. Thats. A. Successful. Poll
You can have CC immunity against cryo, its not 100% freeze chance too. I already told that i agree that missile hole needs to be changed, but saying that gohei is fine is completely wrong and again, i am saying that because i play with both classes on TBL and just like i talked before i also play as a sage and killed more than one archer with autottacks from my chrono.
I see, I think they just need to nerf the hitcount for TBL/GBL only
to 5 hits or so.
They should definitely keep the uptime AND the low cooldown.
Musketeer and Cannoneer would be way too strong otherwise
1- I could. But theyâre discussion threads and I wanted to make a petition (with a Poll) and polls are more visible as first post of a topic.
2- I made a second thread because the compilation of Missile Hole thread is already buried on maybe more than 100 posts in this thread, I find it useful to have a big reference on all that was talked about, since on some posts someone said no one complained about it before.
3- Mind saying whatâs inconsistent? Thanks.
Trying to call IMC into hasten rework = something.
Trying to get them to express any info, as subjetive as âMissile Hole will be rebalancedâ = another different
4- Thatâs why I have the compilation thread, if this discussion is finished, someone can see all that was discussed in a single place.
Gacha and premium content are a bit offtopic compared to this discussion about Missile Hole, letâs discuss the main topic please, thanks.
Also, if you excuse me, could you stop trying to derail the thread into personal matters? If you have anything against me or what I say we can discuss it with forum PMs or Discord, again, thanks.
Not only do I not go after cryo due to the freeze, it does reflect damage. and I deal damage over time with hunter skills, I end up killing myself, ask @VacaOverpower Iâve pvped agasint him in TBL with my hunter, and have had the misfortune of attacking subzero, he lives, I die.
But do understand that counters to a certain class or classes is ok, but a single skill that counters almost an entire class tree from its roots? you agree on missile hole, but Iâll have to disagree with you on gohei.
[IMC FIX] MH reflect missile dmg
Even if missile hole does get some balancing. Enough skills would have to follow as it would be unfair to Sage itself. If youâre going to balance Sage, consider classes that have an effect like it too such asâŚ
Oracle
PD
Miko
This way you can see how much of an effect itâll play as a whole. As powerful as MH is, it still has vulnerabilities. If a skill had outright broken the game balance, then I can understand the focus on that one skill. Even while MH is the main subject, the changes on it should be followed up with some other game breakers.
I canât agree it should keep 100% uptime, there are no immunity skills that works 100% uptime on the game. Immunity skills shouldnât be brainless Buff & Forget, thatâs whatâs it is all unbalanced about.
You can nerf it to 5 hits, ok, doable, but it isnât smart nor will bring good results for the Sage side. (While Iâd gladly accept this massive hit count reduction, I know it isnât good.)
A smarter way of doing it, in my opinion, is keeping low duration + average cooldown (not 100% uptime) so the Sage needs to think and time his skills correctly (maybe improve the range where the buff is applied by a fair amount) without having 100% uptime and blocking missile damage for around 8-10 hits or by % damage reduction when it is needed/smart to do so, like, the hidden surprise card instead of a permanent immunity.
If you want other things changed too maybe you should start also making constantly autistic threads about how unbalanced they are like this guy.
Without action there wonât be reaction, itâs very unlikely that this will get reaction from IMC either but who knows.
But doing nothing and hoping for other classes to be adjusted will never work for ya
according to OP, thats not the theme/topic to discuss here
hence, i do not see how this thread is effective, other than OP own personal agenda
im. out.
hue
@Patsch2, u should try searching⌠its not the first time anyone create thread to call-for-action
