@Remiri while I agree that it should be moved to a Lv.1 buff (and that’s a huge improvement) I also think the duration should be reduced or the buff reworked. The reason is lack of drawback and too long duration.
As in: Get Marching Fire canceling almost all skills the Sage can cast, do the 16 hits (and enough damage worth of 150k on someone), 2 seconds later: Sage renews Missile Hole, you have your skills on cooldowns = same issue because 100% uptime.
But being able to be removed with Gohei, alone, would change things a lot, since the Sage is too far to renew buff on all party members (that’s the worse thing). I’d be glad to even have that adjustment only, if IMC ends up changing only that.
@Composition it kinda works as counter to archers but very few skills causes blind.
While I think Missile Hole needs a rework, I think I forgot to talk about it all along: I get killed by archers too, I’m not high con builds as well a lot of people. It does feels good “oh, I don’t die to that scout cannon”, but yeah, that’s only because he hits 1, if he could hit around 5-10k I would be careful instead of “I cannot die to that archer”.
@jchsc32 we finally got to non-hue posts, please…