I thought of something else, it is like a normal monster, same status (HP, def, etc…) after 3 or 5 being killed it will spawn a mini boss that could bind to the player who is tagged (invisible tag on server side), this mini boss can’t be attacked and can’t attack who is not tagged, that one will have abnormal status exactly to be able to kill the bot (the bots stay in a map until they don’t get exp anyway, got many Lv 230+ bots in Lv 210 maps), the mini boss don’t have an aggro range limit (it can follow the tagged char to any place in the map), the tagged player can’t use scrolls, portals or teleport, actually any kind of instant movement item/skill/function, also, the mini boss would be buffed with high movement speed.
Ah but the software can force closure of the client.
Yeah, but the char will be tagged for life, its either he die (which will probably happen often) or get useless forever.
The problem is, i wanted this to work with skills too, but that would end up getting legit players.
