Tree of Savior Forum

Pears of Anguish burst damage nerf and state of Inquisitor after it

What grief? - untill 6 weeks ago, no one even knew how to trigger it successfully 100% of the time. It was @Wrathior who discovered it ( at least for me he is the one who made us aware back on the Full Dex inquisitor thread )

Just because pears dont do that, does not render class useless, literally ALL skill inquisitor has right now are useful.
Just explosions part goes away.

Eh, I was just rerolling a paladin 3 inquisitor with dex/con, I hope it won’t become the low-end build with the monk buffs.

Just when I deleted my monk…

I’ll assume this is directed at me. Notice the words “any skill” and “intended/unintended interaction” then “grief”. If it’s still too hard, I can try dumb it down even more.

Sorry, I did not mean it in a way of insult.
There was already a thread with all hidden interactions, that died a while ago and no one contributes to.

I only directed the first sentence at you, really. because no one indeed knew how it worked untill recently. Everyone assumed it is a bug, and even asked stuff to coment, with no avail(tagging them in the thread did not do much). so, i guess we are getting IMCed in a way.

If you would like to keep a list for everyone to use, more power to you on that, I would be thankful. - but that would be a bit off topic…

So, the pears still explode but don’t hit that many times anymore if I got it right?

Seems viable,considering that you can put up to 32 pears beneath a monster later on, and makes investing into Pears of Anguish more worthwhile.
Also, considering that Iron Maiden and other skills will also come into your arsenal, it was the right time to act before players will ruin their builds by overinvesting/focusing on the wrong skills.

Look at the outrage of Doppelsoeldner players who focused their whole existence on Cyclone, even though the skill wasn’t that good (the other skills just were too bad to be considered without the level 6+ attributes).

That’s exactly why I said any self-aware Inquisitor (who’s using PoA in their rotation versus all non-flying bosses, regardless if they cast magic or not) would’ve noticed [it] by themselves and seen how it just melts [them].


Normal play was enough for an Inquisitor player to have noticed this [interaction] and go:

“Wait… what? How’d that die so fast?” or “Where are all these numbers coming from?”


IMC has now stated it’s a bug, then it is.

Side question: Did any of you guys (readers of this thread), by any chance, class-reset to an Inquisitor or made one just for this PoA burst alone? I feel bad if that’s the case. :persevere:

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Agree with you on the feel bad part. If someone reset class just for that, I am going to be very sorry for them because that would suck.

I just hope we get some interesting skills in the future (Iron Maiden seems neat if it will do what I speculate it will)

looking forward to rank 9 to maybe see Lama.

The pears “triggered” against non magic enemys and did more than one line of damage for pear (but no extra damage), you can test on itos just ask for a swordman ou archer duel you and ask them to step on the pears and basic attack you, he will be hit by a ■■■■ ton of hits and thats a bug.

Sadly I can’t test anything because I don’t have an Inquisitor yet, was planning to go Inqui on my Kabbalist after C3 (which hopefully rescues Kabbalist as a whole).

It’s interesting, though, because at Inquisitor C3 it may open the possibility of skipping Pears as a whole, since Breaking Wheel level 15 will most likely deal more damage in combination with Malleus debuff (Malleus Maleficarum lvl 7 + Breaking Wheel lvl 15) than putting down 30+ Pears vs. an enemy with enough HP.

I seriously don’t know why people used all their points on Inquisitor already if there are so many skills contradicting themselves, it’s practically crying for a forced skillreset later on xD
Good thing Inqui C3 will be out when I’m able to go Inquisitor so I can plan ahead.

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Inqu is still good and I actually didn’t use PoA explosion so often since it’s not easy to apply everywhere… Unlike other class, it does not put Inqu to Doppel or Pyromancer situation where nerf/buff decide whole useful/useless roles…

Never have I mentioned, nor insinuated that this would “hurt” Inquisitors… I don’t know why you’re replying with that. :disappointed_relieved:

Keep in mind every rank the damage cap goes up.

You don’t know what the damage cap will be at R9 and R10.

Safe to assume it’ll be linear, unless they change HP scaling with rank 9 when they didn’t for 8.

I don’t think anything about rank 9 is safe to assume. Heck, even our knowledge about Rank 8 is proving wrong, look at the massive monster nerfs on kTest.

Not to mention their plan to completely rebalance damage and armor calculations, as well as redo stats. That will almost certainly impact the cap.

I guess there are classes that are pve, and classes that are pvp.
Inq is an anti-everything for pvp/gvg. Thats why Malleus Maleficarum has no atribute.
And he is not supose to be great dps, but something to combo with monk and paladin 3. But you know, IMC right?
At least in r9 you will have twice as much pear in the ground.
Tree of Cleric.

It’s maybe a lvl5 only skill.

it is not, it gets affected by Divine Might. SO it for sure can go to lvl 6

Resurrection is a lvl 5 only skill and divine might affects it.

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I did not know that. interesting, i used resuresction so many times since I have a lot of priest 1s in my lodge… Awkward.

But like, bunshin clones are not affected by Divine Might as it seems (not beyond level 5) that is what I was basing my assumption on.

So Merkabah can reach lvl 6 :o ?

By the way guys, I know it’s not the topic but, if you have some videos about Double Chance skill from KabbalistC2. I only found people using it with OOB.